implements IBPI_Interaction_C
0x00x0300
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | C Check | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | HitBox | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | Cube | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DoorBase | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x04 | Timeline_Position_9ABAF97846A215DCE8EB398D53603854 | float | 4 flags | 0 | |
| 0x01 | Timeline__Direction_9ABAF97846A215DCE8EB398D53603854 | ETimelineDirection | 4 flags | Forward | |
| 0x02DD | 0x03 | padding / unreflected | |||
| 0x08 | Timeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | GM Ref | AGM_C* | 7 flags | nullptr | |
| 0x01 | Open | bool | 7 flags | false | |
| 0x02F1 | 0x03 | padding / unreflected | |||
| 0x04 | Room | int32 | 6 flags | 0 | |
| 0x08 | Check | ATuto_Check_C* | 7 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
void Get Key(const AActor*& Key)Script3 statements · 14 bytes of bytecode0x0000Key = nullptr;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void Get Name(AMec_C* Mec, const FString& Name)Script3 statements · 23 bytes of bytecode0x0000Name = "";0x0014return;0x0016// end of script | Public | 0x18 | |
void UserConstructionScript()Script7 statements · 123 bytes of bytecode0x0000K2Node_DynamicCast_AsTuto_Check = Cast<Tuto_Check_C>(C Check.ChildActor);0x003AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsTuto_Check);0x0057if (!(K2Node_DynamicCast_bSuccess)) goto Label_0078;0x0065Check = K2Node_DynamicCast_AsTuto_Check;0x0078Label_0078:0x0078return;0x007A// end of script | EventPublic | 0x00 | |
void Timeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_Door(177);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_Door(412);0x000Freturn;0x0011// end of script | 0x00 | ||
void Net Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_2 = Index;0x0012PersistentFrame.K2Node_Event_Source_2 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_2 = Item State;0x0036ExecuteUbergraph_Tuto_Door(655);0x0045return;0x0047// end of script | Public | 0x18 | |
void Local Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_1 = Index;0x0012PersistentFrame.K2Node_Event_Source_1 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_1 = Item State;0x0036ExecuteUbergraph_Tuto_Door(656);0x0045return;0x0047// end of script | Public | 0x18 | |
void Other Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index = Index;0x0012PersistentFrame.K2Node_Event_Source = Source;0x0024PersistentFrame.K2Node_Event_Item_State = Item State;0x0036ExecuteUbergraph_Tuto_Door(657);0x0045return;0x0047// end of script | Public | 0x18 | |
void Open Door()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_Door(658);0x000Freturn;0x0011// end of script | 0x00 | ||
void Close Door()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_Door(727);0x000Freturn;0x0011// end of script | 0x00 | ||
void Validate Room()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_Door(894);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_Door(899);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Tutorial Change(bool Start)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Start = Start;0x0012ExecuteUbergraph_Tuto_Door(1079);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_Tuto_Door(int32 EntryPoint)Script54 statements · 1,107 bytes of bytecode0x0000PushFlow(Label_0450);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 0.2f, LatentActionInfo{0x46, 1674569653, FName(ExecuteUbergraph_Tuto_Door), this});0x0045PopFlow();0x0046Check.Check(false);0x006BDelay(this, 0.5f, LatentActionInfo{0xA2, -2141781533, FName(ExecuteUbergraph_Tuto_Door), this});0x00A1PopFlow();0x00A2Open Door();0x00B0PopFlow();0x00B1Temp_byte_Variable = Timeline__Direction_9ABAF97846A215DCE8EB398D53603854;0x00CCTemp_real_Variable = 0;0x00E7Temp_real_Variable_1 = 300;0x0102CallFunc_MakeVector_ReturnValue_2 = MakeVector(0, 0, Switch(Temp_byte_Variable, 0 => Temp_real_Variable_1, 1 => Temp_real_Variable, default => K2Node_Select_Default));0x0167DoorBase.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x019BPopFlow();0x019CCallFunc_MapRangeClamped_Value_ImplicitCast = Cast<4>(Timeline_Position_9ABAF97846A215DCE8EB398D53603854);0x01B9CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_MapRangeClamped_Value_ImplicitCast, 0, 1, 0, 300);0x0202CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_MapRangeClamped_ReturnValue);0x0239DoorBase.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x026DPopFlow();0x026ELabel_026E:0x026ETimeline.PlayFromStart();0x028EPopFlow();0x028FPopFlow();0x0290PopFlow();0x0291PopFlow();0x0292if (!(Open)) goto Label_02A1;0x02A0PopFlow();0x02A1Label_02A1:0x02A1HitBox.SetCollisionEnabled(0);0x02C7Open = true;0x02D2goto Label_026E;0x02D7if (!(Open)) PopFlow();0x02E1HitBox.SetCollisionEnabled(3);0x0307Open = false;0x0312CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, 0);0x0349DoorBase.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x037DPopFlow();0x037Egoto Label_000F;0x0383CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0398K2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x03BCK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsGM);0x03D9if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x03E3GM Ref = K2Node_DynamicCast_AsGM;0x03F6K2Node_CreateDelegate_OutputDelegate.Bind(this, Tutorial Change);0x040DGM Ref.Tutorial Change += K2Node_CreateDelegate_OutputDelegate;0x0436PopFlow();0x0437if (!(K2Node_CustomEvent_Start)) PopFlow();0x0441Close Door();0x044FPopFlow();0x0450Label_0450:0x0450return;0x0452// end of script | Final | 0x04 |