Zdexby TheHolyOneZ
4,790 classes
Class

UW_SkinSelection_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu2/W_SkinSelection.W_SkinSelection_C 0x0348 (840 B) align 8 inherited 0x02D0 9 scripted vtable /Game/UI/Menu2/W_SkinSelection
0x00x0348

Members 15

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Border_92UBorder*10 flagsnullptr
0x08Button_179UButton*10 flagsnullptr
0x08ColorUImage*10 flagsnullptr
0x08SizeBoxUSizeBox*10 flagsnullptr
0x08TextBlock_261UTextBlock*10 flagsnullptr
0x04Countint327 flags1
0x01Turningbool7 flagsfalse
0x03050x03padding / unreflected
0x08Skin ViwerAMec_SkinViewer_UI_C*7 flagsnullptr
0x08Old Positiondouble7 flags0
0x08Delta Rotationdouble7 flags0
0x08M SkinColorUMaterialInstanceDynamic*6 flagsnullptr
0x10Skin CoordFVector2D7 flags{X=0, Y=0}
0x08Mec RefAMec_C*7 flagsnullptr
0x08PlayerDataUData_Player_C*6 flags/Game/Character/DA_PlayerStats.DA_PlayerStats
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 9

SignatureFlagsNativeParams
FEventReply OnMouseButtonDown(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)
Script5 statements · 138 bytes of bytecode
0x0000PrintString(this, "Hello", true, true, LinearColor{1f, 0f, 0.222075f, 1f}, 1f, FName(None));0x0048CallFunc_Handled_ReturnValue = Handled();0x0064ReturnValue = CallFunc_Handled_ReturnValue;0x007Freturn ReturnValue;0x0089// end of script
EventPublic0x168
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_SkinSelection(1160);0x000Freturn;0x0011// end of script
EventPublic0x00
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_SkinSelection(1326);0x0033return;0x0035// end of script
EventPublic0x3C
void BndEvt__W_CharacterViewer_Button_179_K2Node_ComponentBoundEvent_3_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_SkinSelection(1331);0x000Freturn;0x0011// end of script
0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_SkinSelection(1959);0x0021return;0x0023// end of script
EventPublic0x01
void BndEvt__W_SkinSelection_Button_179_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_SkinSelection(1964);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_SkinSelection_Button_179_K2Node_ComponentBoundEvent_2_OnButtonHoverEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_SkinSelection(2006);0x000Freturn;0x0011// end of script
0x00
void Set Skin Color Value()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_SkinSelection(2048);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_SkinSelection(int32 EntryPoint)
Script85 statements · 2,957 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetMousePositionOnPlatform_ReturnValue = GetMousePositionOnPlatform();0x0026BreakVector2D(CallFunc_GetMousePositionOnPlatform_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x004BCallFunc_GetLocalSize_ReturnValue = GetLocalSize(K2Node_Event_MyGeometry);0x0070CallFunc_LocalToAbsolute_ReturnValue = LocalToAbsolute(K2Node_Event_MyGeometry, CallFunc_GetLocalSize_ReturnValue);0x009EBreakVector2D(CallFunc_LocalToAbsolute_ReturnValue, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x00C3CallFunc_LocalToAbsolute_ReturnValue_1 = LocalToAbsolute(K2Node_Event_MyGeometry, Vector2D{0, 0});0x0108BreakVector2D(CallFunc_LocalToAbsolute_ReturnValue_1, CallFunc_BreakVector2D_X_2, CallFunc_BreakVector2D_Y_2);0x012DCallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_BreakVector2D_Y, CallFunc_BreakVector2D_Y_2, CallFunc_BreakVector2D_Y_1, 0, 1);0x0176CallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_X_2, CallFunc_BreakVector2D_X_1, 0, 1);0x01BFCallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_MapRangeClamped_ReturnValue_1, CallFunc_MapRangeClamped_ReturnValue);0x01EDSkin Coord = CallFunc_MakeVector2D_ReturnValue;0x0208BreakVector2D(CallFunc_GetMousePositionOnPlatform_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x022DCallFunc_GetLocalSize_ReturnValue = GetLocalSize(K2Node_Event_MyGeometry);0x0252CallFunc_LocalToAbsolute_ReturnValue = LocalToAbsolute(K2Node_Event_MyGeometry, CallFunc_GetLocalSize_ReturnValue);0x0280BreakVector2D(CallFunc_LocalToAbsolute_ReturnValue, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x02A5CallFunc_LocalToAbsolute_ReturnValue_1 = LocalToAbsolute(K2Node_Event_MyGeometry, Vector2D{0, 0});0x02EABreakVector2D(CallFunc_LocalToAbsolute_ReturnValue_1, CallFunc_BreakVector2D_X_2, CallFunc_BreakVector2D_Y_2);0x030FCallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_BreakVector2D_Y, CallFunc_BreakVector2D_Y_2, CallFunc_BreakVector2D_Y_1, 0, 1);0x0358CallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_X_2, CallFunc_BreakVector2D_X_1, 0, 1);0x03A1CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_MapRangeClamped_ReturnValue_1, CallFunc_MapRangeClamped_ReturnValue);0x03CFCallFunc_Conv_Vector2dToString_ReturnValue = Conv_Vector2dToString(CallFunc_MakeVector2D_ReturnValue);0x03F4PrintString(this, CallFunc_Conv_Vector2dToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 0f, FName(None));0x043Egoto Label_0B8A;0x0443Label_0443:0x0443K2Node_CreateDelegate_OutputDelegate.Bind(this, Set Skin Color Value);0x045AMec Ref.Appearance Update += K2Node_CreateDelegate_OutputDelegate;0x0483goto Label_0B8A;0x0488CallFunc_GetOwningPlayerPawn_ReturnValue = GetOwningPlayerPawn();0x049CK2Node_DynamicCast_AsMec = Cast<Mec_C>(CallFunc_GetOwningPlayerPawn_ReturnValue);0x04C0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMec);0x04DDif (!(K2Node_DynamicCast_bSuccess)) goto Label_0B8A;0x04EBCallFunc_IsValid_ReturnValue = IsValid(K2Node_DynamicCast_AsMec);0x0508if (!(CallFunc_IsValid_ReturnValue)) goto Label_0B8A;0x0516Mec Ref = K2Node_DynamicCast_AsMec;0x0529goto Label_0443;0x052Egoto Label_000A;0x0533Mec Ref.Request Custom(nullptr, 0, Skin Coord);0x0566goto Label_0B8A;0x056BLabel_056B:0x056BK2Node_MakeStruct_SlateBrush.TintColor = SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0};0x05B8K2Node_MakeStruct_SlateBrush.DrawAs = 3;0x05D5K2Node_MakeStruct_SlateBrush.Tiling = 0;0x05F2K2Node_MakeStruct_SlateBrush.Mirroring = 0;0x060FK2Node_MakeStruct_SlateBrush.ImageSize = DeprecateSlateVector2D{32f, 32f};0x0642K2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x067FK2Node_MakeStruct_SlateBrush.ResourceObject = M SkinColor;0x069BK2Node_MakeStruct_SlateBrush.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 0}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0730Color.SetBrush(K2Node_MakeStruct_SlateBrush);0x075Dgoto Label_0B8A;0x0762Label_0762:0x0762CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/UI/Menu2/Mat_SkinSelection.Mat_SkinSelection, FName(None), 0);0x078FM SkinColor = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x07A2goto Label_056B;0x07A7goto Label_0762;0x07ACColor.SetRenderOpacity(0.9f);0x07D1goto Label_0B8A;0x07D6Color.SetRenderOpacity(0.7f);0x07FBgoto Label_0B8A;0x0800BreakVector2D(Mec Ref.Appearance.Custom_5_D7B1DF8B4ADBED24778DC6B5C3BC0F6A.SkinColor_57_381F1FB74CBAD28A249806B64D01E5E4, CallFunc_BreakVector2D_X_3, CallFunc_BreakVector2D_Y_3);0x084DCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_BreakVector2D_X_3, 100);0x087BCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_BreakVector2D_Y_3, 100);0x08A9CallFunc_Conv_DoubleToText_ReturnValue = Conv_DoubleToText(CallFunc_Multiply_DoubleDouble_ReturnValue, 0, false, false, 2, 3, 0, 0);0x08E6CallFunc_Conv_DoubleToText_ReturnValue_1 = Conv_DoubleToText(CallFunc_Multiply_DoubleDouble_ReturnValue_1, 0, false, false, 2, 3, 0, 0);0x0923K2Node_MakeStruct_FormatArgumentData.ArgumentName = "x";0x0941K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x095EK2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue;0x0982K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x09A6K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x09C6K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x09EAK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x0A07K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "y";0x0A25K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x0A42K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_1;0x0A66K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0A8AK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0AAAK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0ACEK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0AEBK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x0B08CallFunc_Format_ReturnValue = Format(NSLOCTEXT("BA1DE84741A7E2BDE868F1A68E3392D1", "", "{x}  {y}"), K2Node_MakeArray_Array);0x0B5DTextBlock_261.SetText(CallFunc_Format_ReturnValue);0x0B8ALabel_0B8A:0x0B8Areturn;0x0B8C// end of script
Final0x04