Zdexby TheHolyOneZ
4,790 classes
Class

UW_Rules_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Debug/W_Rules.W_Rules_C 0x0378 (888 B) align 8 inherited 0x02D0 7 scripted vtable /Game/UI/Debug/W_Rules
0x00x0378

Members 21

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08B_applyUButton*10 flagsnullptr
0x08B_revertUButton*10 flagsnullptr
0x08batteriesUW_WeaponParameter_C*10 flagsnullptr
0x08clean_speedUW_WeaponParameter_C*10 flagsnullptr
0x08ContainersUW_WeaponParameter_C*10 flagsnullptr
0x08fuze_rabUW_WeaponParameter_C*10 flagsnullptr
0x08min_bottlesUW_WeaponParameter_C*10 flagsnullptr
0x08min_packageUW_WeaponParameter_C*10 flagsnullptr
0x08min_pcsUW_WeaponParameter_C*10 flagsnullptr
0x08min_ventsUW_WeaponParameter_C*10 flagsnullptr
0x08plants_countUW_WeaponParameter_C*10 flagsnullptr
0x08screwdriversUW_WeaponParameter_C*10 flagsnullptr
0x08session_timeUW_WeaponParameter_C*10 flagsnullptr
0x08task_countUW_WeaponParameter_C*10 flagsnullptr
0x08TitleWeaponUTextBlock*10 flagsnullptr
0x08WeaponsUW_WeaponParameter_C*10 flagsnullptr
0x08Mec RefAMec_C*7 flagsnullptr
0x08Process DataUData_Gun_C*5 flags/Game/Items/Guns/Revolver/DA_RevolverDefault.DA_RevolverDef…
0x08Default DataUData_Gun_C*5 flags/Game/Items/Guns/Revolver/DA_RevolverDefault.DA_RevolverDef…
0x08GM RefAGM_C*7 flagsnullptr
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 7

SignatureFlagsNativeParams
void Get Settings(UData_Gun_C* Data, const FStr_GunSettings& Settings)
Script33 statements · 1,749 bytes of bytecode
0x0000CallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(Data.Handling);0x003BK2Node_MakeStruct_Str_GunSettings.Damage_2_9490C308477AB0E13B96DE884B343BFB = Data.Damage;0x0075K2Node_MakeStruct_Str_GunSettings.CritcalDamage_13_AA9B23BB4F67AC55813502A75B2025F3 = Data.Crit;0x00AFK2Node_MakeStruct_Str_GunSettings.Stamina_62_040F02254B7547FB9F5E6CBD4F5CAC8A = Data.Stamina Damage;0x00E9K2Node_MakeStruct_Str_GunSettings.CritStamina_64_393FEB5E44637096E2C966B49A6DCD6E = Data.Crit Stamina;0x0123K2Node_MakeStruct_Str_GunSettings.Stun_69_E1DE4FD0421BC82FA96D51A622E4126A = Data.Stun;0x015DK2Node_MakeStruct_Str_GunSettings.StaminaCost_68_FC04B40A4592CD5EB69B83860B6B3B9C = Data.Stamina Usage;0x0197K2Node_MakeStruct_Str_GunSettings.FireRate_12_7E6B69BB47AECF4B0525769A77B08068 = Data.Fire Rate;0x01D1K2Node_MakeStruct_Str_GunSettings.Capacity_11_EEAC27A94B40064CF259E28241D5B7FA = Data.Capacity;0x020BK2Node_MakeStruct_Str_GunSettings.RecoilSpread_16_CCB05A7C43D09E4B4B5133A9AE7220A5 = Data.Recoil Spread;0x0245K2Node_MakeStruct_Str_GunSettings.RecoilInterp_22_8C41FA7F4F1C029D30395EBBD1DF6CC7 = Data.Recoil Interp;0x027FK2Node_MakeStruct_Str_GunSettings.RecoilRecover_23_2471D7164DFA264B11FE339172E82533 = Data.Recoil Recover;0x02B9K2Node_MakeStruct_Str_GunSettings.OffsetVertical_24_EDA328714D2E733309187ABB5E257120 = Data.Offset Vertical;0x02F3K2Node_MakeStruct_Str_GunSettings.OffsetHorizontal_25_9EACE2E241C29E93C0AD30A41F5A99C2 = Data.Offset Horizontal;0x032DK2Node_MakeStruct_Str_GunSettings.RecoilElevation_33_0E775AE649928ACA3CE912B0120B3071 = Data.Recoil Elevation;0x0367K2Node_MakeStruct_Str_GunSettings.SprintRecover_59_4A001A844D95F81FBAB37BB3685A6624 = Data.Sprint Recover;0x03A1K2Node_MakeStruct_Str_GunSettings.RecoilReactivity_35_7976651840544A35791F4BA519A34C4F = Data.Recoil Reactivity;0x03DBK2Node_MakeStruct_Str_GunSettings.ShakeIntensity_36_599057CA4189C87F807AD9A92E348C64 = Data.Shake Intensity;0x0415K2Node_MakeStruct_Str_GunSettings.StandPrecision_37_7AADF0F54F6D65B02FDED8AB273B3444 = Data.Stand Precision;0x044FK2Node_MakeStruct_Str_GunSettings.WalkPrecision_39_1D1FC90F4C7DB4AE9FF70DB6916C444E = Data.Walk Precision;0x0489K2Node_MakeStruct_Str_GunSettings.RunPrecision_45_9CA4315646461F6A47F3E8B2D4946362 = Data.Run Precision;0x04C3K2Node_MakeStruct_Str_GunSettings.AirPrecision_46_20A410F54D89DB17A1B4BF9BC0C82B8C = Data.Air Precision;0x04FDK2Node_MakeStruct_Str_GunSettings.PrecisionRecover_47_DACBAFF74485E91B5579B89DC132A852 = Data.Precision Exhausted;0x0537K2Node_MakeStruct_Str_GunSettings.PrecisionReactivity_48_A8DE4C2A44A7E5078BB256B2C6B651B8 = Data.Precision Reactivity;0x0571K2Node_MakeStruct_Str_GunSettings.ShotOscillation_49_738EDC8B4C8A97C77CB9DDAC81F1F8A2 = Data.Shot Oscillation;0x05ABK2Node_MakeStruct_Str_GunSettings.StandOscillation_55_AECB908C4C6B42C7A8BF58812F46B5A1 = Data.Stand Oscillation;0x05E5K2Node_MakeStruct_Str_GunSettings.WalkOscillation_56_8510D85A4B7F33BAFC54189B51EC003E = Data.Walk Oscillation;0x061FK2Node_MakeStruct_Str_GunSettings.RunOscillation_57_980FE4E4486181A571F52F9ED53156CB = Data.Run Oscillation;0x0659K2Node_MakeStruct_Str_GunSettings.OscillationReactivity_58_E618657047A4A45FE2EFA0A70C7C01BB = Data.Oscillation Reactivity;0x0693K2Node_MakeStruct_Str_GunSettings.Handling_73_7BC581164C7A9F365F0ABFB5C0A761CA = CallFunc_Conv_ByteToInt_ReturnValue;0x06B7Settings = K2Node_MakeStruct_Str_GunSettings;0x06D2return;0x06D4// end of script
Public0xE0
void BndEvt__W_WeaponSetting_B_revert_K2Node_ComponentBoundEvent_1_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Rules(200);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_WeaponSetting_B_apply_K2Node_ComponentBoundEvent_2_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Rules(1886);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Rules(3397);0x000Freturn;0x0011// end of script
EventPublic0x00
void Refresh Interface()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Rules(3402);0x000Freturn;0x0011// end of script
0x00
void Apply()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Rules(3407);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_Rules(int32 EntryPoint)
Script64 statements · 3,415 bytes of bytecode
0x0000PushFlow(Label_0D54);0x0005goto [EntryPoint];0x000FRefresh Interface();0x001DPopFlow();0x001ECallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0033K2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x0057K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsGM);0x0074if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x007EGM Ref = K2Node_DynamicCast_AsGM;0x0091Delay(this, 0.2f, LatentActionInfo{0xF, 1037448743, FName(ExecuteUbergraph_W_Rules), this});0x00C7PopFlow();0x00C8Label_00C8:0x00C8CallFunc_Conv_IntToDouble_ReturnValue_10 = Conv_IntToDouble(GM Ref.Task Screen.Tasks Count);0x0119task_count.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_10);0x0146CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(GM Ref.Session Time);0x0181session_time.Set Value(CallFunc_Conv_IntToDouble_ReturnValue);0x01AECallFunc_Conv_IntToDouble_ReturnValue_4 = Conv_IntToDouble(GM Ref.Task Screen.Alim Batteries);0x01FFbatteries.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_4);0x022CCallFunc_Conv_IntToDouble_ReturnValue_3 = Conv_IntToDouble(GM Ref.Task Screen.Weapons);0x027DWeapons.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_3);0x02AACallFunc_Conv_IntToDouble_ReturnValue_2 = Conv_IntToDouble(GM Ref.Task Screen.Alim Fuze);0x02FBfuze_rab.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_2);0x0328CallFunc_Conv_IntToDouble_ReturnValue_9 = Conv_IntToDouble(GM Ref.Task Screen.Task Vents.ScrewDriver Count);0x038Fscrewdrivers.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_9);0x03BCCallFunc_Conv_IntToDouble_ReturnValue_8 = Conv_IntToDouble(GM Ref.Task Screen.Task Vents.Min Vents);0x0423min_vents.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_8);0x0450clean_speed.Set Value(GM Ref.Task Screen.Task Vents.Charge Speed);0x04BFCallFunc_Conv_IntToDouble_ReturnValue_6 = Conv_IntToDouble(GM Ref.Task Screen.Task Delivery In.Packages Count);0x0526min_package.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_6);0x0553CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(GM Ref.Task Screen.Task Machines.Placed);0x05BAmin_bottles.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_1);0x05E7CallFunc_Conv_IntToDouble_ReturnValue_7 = Conv_IntToDouble(GM Ref.Task Screen.Task Plant.Containers);0x064EContainers.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_7);0x067BCallFunc_Conv_IntToDouble_ReturnValue_5 = Conv_IntToDouble(GM Ref.Task Screen.Task Plant.Min Plants);0x06E2plants_count.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_5);0x070FCallFunc_Conv_IntToDouble_ReturnValue_11 = Conv_IntToDouble(0);0x0730min_pcs.Set Value(CallFunc_Conv_IntToDouble_ReturnValue_11);0x075DPopFlow();0x075ELabel_075E:0x075EGM Ref.Task Screen.Tasks Count = task_count.int;0x07BBGM Ref.Session Time = session_time.int;0x0802GM Ref.Task Screen.Alim Batteries = batteries.int;0x085FGM Ref.Task Screen.Weapons = Weapons.int;0x08BCGM Ref.Task Screen.Alim Fuze = fuze_rab.int;0x0919GM Ref.Task Screen.Task Vents.ScrewDriver Count = screwdrivers.int;0x098CGM Ref.Task Screen.Task Vents.Min Vents = min_vents.int;0x09FFGM Ref.Task Screen.Task Vents.Max Vents = 0;0x0A58K2Node_VariableSet_Charge_Speed_ImplicitCast = Cast<4>(clean_speed.float);0x0A8BGM Ref.Task Screen.Task Vents.Charge Speed = K2Node_VariableSet_Charge_Speed_ImplicitCast;0x0AE8GM Ref.Task Screen.Task Delivery In.Packages Count = min_package.int;0x0B5BGM Ref.Task Screen.Task Delivery In.Max Packages = 0;0x0BB4GM Ref.Task Screen.Task Plant.Containers = Containers.int;0x0C27GM Ref.Task Screen.Task Plant.Min Plants = plants_count.int;0x0C9AGM Ref.Task Screen.Task Machines.Placed = min_bottles.int;0x0D0DPopFlow();0x0D0ELabel_0D0E:0x0D0EDelay(this, 0.2f, LatentActionInfo{0x1E, -1057704895, FName(ExecuteUbergraph_W_Rules), this});0x0D44PopFlow();0x0D45goto Label_0D0E;0x0D4Agoto Label_00C8;0x0D4Fgoto Label_075E;0x0D54Label_0D54:0x0D54return;0x0D56// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type