0x0000BreakVector2D(Skin, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0025CallFunc_Lerp_ReturnValue = Lerp(0, 20, CallFunc_BreakVector2D_Y);0x005CCallFunc_GetRuntimeFloatCurveValue_InTime_ImplicitCast_1 = Cast<3>(CallFunc_BreakVector2D_X);0x0079CallFunc_GetRuntimeFloatCurveValue_ReturnValue = GetRuntimeFloatCurveValue(TeintCurve, CallFunc_GetRuntimeFloatCurveValue_InTime_ImplicitCast_1, 0f);0x00ACCallFunc_GetRuntimeFloatCurveValue_InTime_ImplicitCast_2 = Cast<3>(CallFunc_BreakVector2D_X);0x00C9CallFunc_GetRuntimeFloatCurveValue_ReturnValue_1 = GetRuntimeFloatCurveValue(LuminosityCurve, CallFunc_GetRuntimeFloatCurveValue_InTime_ImplicitCast_2, 0f);0x00FCCallFunc_Add_DoubleDouble_B_ImplicitCast = Cast<4>(CallFunc_GetRuntimeFloatCurveValue_ReturnValue);0x0119CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_Add_DoubleDouble_B_ImplicitCast);0x0147CallFunc_GetRuntimeFloatCurveValue_InTime_ImplicitCast = Cast<3>(CallFunc_BreakVector2D_X);0x0164CallFunc_GetRuntimeFloatCurveValue_ReturnValue_2 = GetRuntimeFloatCurveValue(SaturationCurve, CallFunc_GetRuntimeFloatCurveValue_InTime_ImplicitCast, 0f);0x0197K2Node_MakeStruct_R_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x01B4K2Node_MakeStruct_LinearColor.R = K2Node_MakeStruct_R_ImplicitCast;0x01D8K2Node_MakeStruct_LinearColor.G = CallFunc_GetRuntimeFloatCurveValue_ReturnValue_2;0x01FCK2Node_MakeStruct_LinearColor.B = CallFunc_GetRuntimeFloatCurveValue_ReturnValue_1;0x0220K2Node_MakeStruct_LinearColor.A = 1f;0x0240CallFunc_HSVToRGBLinear_ReturnValue = HSVToRGBLinear(K2Node_MakeStruct_LinearColor);0x0265Color = CallFunc_HSVToRGBLinear_ReturnValue;0x0280return;