Zdexby TheHolyOneZ
4,790 classes
Class

UW_Settings_CustomizeSelection_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu2/W_Settings_CustomizeSelection.W_Settings_CustomizeSelection_C 0x03F9 (1,017 B) align 8 inherited 0x02D0 13 scripted vtable /Game/UI/Menu2/W_Settings_CustomizeSelection
0x00x03F9

Members 31

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ShowBackgroundUWidgetAnimation*Transient+6 flagsnullptr
0x08ButtonLUButton*10 flagsnullptr
0x08ButtonTextUTextBlock*10 flagsnullptr
0x08FrameUBorder*10 flagsnullptr
0x08HighlightUBorder*10 flagsnullptr
0x08ImageUImage*10 flagsnullptr
0x08SizeBoxUSizeBox*10 flagsnullptr
0x01Hoveredbool7 flagsfalse
0x03190x07padding / unreflected
0x10On PressedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10TextFString4 flags"BUTTON"
0x04Colorint326 flags0
0x10Press ColorFLinearColor6 flags{R=1, G=1, B=1, A=0.8}
0x01Invert Textbool6 flagstrue
0x03550x03padding / unreflected
0x04Text Sizeint326 flags30
0x04Letter Spacingint326 flags0
0x04Letter Thicknessint326 flags1
0x10TextColorFLinearColor6 flags{R=1, G=1, B=1, A=0.2}
0x10Unovered ColorFLinearColor7 flags{R=0, G=0, B=0, A=1}
0x10Hovered ColorFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10Hovered Text ColorFLinearColor7 flags{R=0, G=0, B=0, A=1}
0x10Unovered Text ColorFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x04Color Presetint326 flags1
0x01Lockbool6 flagstrue
0x03B90x07padding / unreflected
0x10On EnterFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10On LeaveFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08Face MUMaterialInstanceDynamic*6 flagsnullptr
0x08Skin DataUData_Skin_Element_C*6 flagsnullptr
0x08M ImageUMaterialInstanceDynamic*6 flagsnullptr
0x01TRUEbool7 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 13

SignatureFlagsNativeParams
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_Settings_CustomizeSelection(15);0x0021return;0x0023// end of script
EventPublic0x01
void Rename(const FString& Text)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Text = Text;0x0012ExecuteUbergraph_W_Settings_CustomizeSelection(16);0x0021return;0x0023// end of script
0x10
void Select Skin()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Settings_CustomizeSelection(2749);0x000Freturn;0x0011// end of script
0x00
void Selected()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Settings_CustomizeSelection(2896);0x000Freturn;0x0011// end of script
0x00
void Open Page()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Settings_CustomizeSelection(3149);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Settings_CustomizeSelection(3261);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__W_Settings_CustomizeSelection_ButtonL_K2Node_ComponentBoundEvent_0_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Settings_CustomizeSelection(3266);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_Settings_CustomizeSelection_ButtonL_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Settings_CustomizeSelection(3271);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_Settings_CustomizeSelection_ButtonL_K2Node_ComponentBoundEvent_2_OnButtonHoverEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Settings_CustomizeSelection(3276);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_Settings_CustomizeSelection(int32 EntryPoint)
Script119 statements · 3,284 bytes of bytecode
0x0000PushFlow(Label_0CD1);0x0005goto [EntryPoint];0x000FPopFlow();0x0010Text = K2Node_CustomEvent_Text;0x002BCallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(Text);0x0050ButtonText.SetText(CallFunc_Conv_StringToText_ReturnValue_1);0x007DPopFlow();0x007ELabel_007E:0x007ECallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(Skin Data.Name);0x00B9ButtonText.SetText(CallFunc_Conv_StringToText_ReturnValue);0x00E6CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Skin Data.DLC, 0);0x011Eif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_019E;0x012CCallFunc_BIsDlcInstalled_ReturnValue = BIsDlcInstalled(Skin Data.DLC);0x015Fif (!(CallFunc_BIsDlcInstalled_ReturnValue)) goto Label_01AA;0x016DLock = false;0x0178Image.SetRenderOpacity(0.5f);0x019DPopFlow();0x019ELabel_019E:0x019ELock = false;0x01A9PopFlow();0x01AALabel_01AA:0x01AALock = true;0x01B5Image.SetRenderOpacity(0.1f);0x01DADLC_Logo.SetVisibility(0);0x0200PopFlow();0x0201Label_0201:0x0201PushFlow(Label_007E);0x0206K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Skin Data.Type, 1);0x023Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_07CE;0x0249K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Skin Data.Type, 2);0x027Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_07CE;0x028CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Skin Data.Type, 3);0x02C1if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03DC;0x02CFK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Skin Data.Type, 5);0x0304if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_07CE;0x0312K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Skin Data.Type, 6);0x0347if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_07CE;0x0355K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Skin Data.Type, 7);0x038Aif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_07CE;0x0398K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Skin Data.Type, 8);0x03CDif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_07CE;0x03DBPopFlow();0x03DCLabel_03DC:0x03DCK2Node_DynamicCast_AsData_Face = Cast<Data_Face_C>(Skin Data);0x0400K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsData_Face);0x041Dif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0427CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/UI/Menu2/Mat_TabletFace.Mat_TabletFace, FName(None), 0);0x0454Face M = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x0467Face M.SetTextureParameterValue(FName(Face), K2Node_DynamicCast_AsData_Face.Face Texture);0x04B3Face M.SetVectorParameterValue(FName(Eye Color), K2Node_DynamicCast_AsData_Face.Eye Color);0x04FFFace M.SetVectorParameterValue(FName(Outline Color), K2Node_DynamicCast_AsData_Face.Outline Color);0x054BFace M.SetVectorParameterValue(FName(White Color), K2Node_DynamicCast_AsData_Face.White Color);0x0597CallFunc_MakeVector2D_ReturnValue_1 = MakeVector2D(122, 122);0x05C5K2Node_MakeStruct_SlateBrush.TintColor = SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0};0x0612K2Node_MakeStruct_SlateBrush.DrawAs = 3;0x062FK2Node_MakeStruct_SlateBrush.Tiling = 0;0x064CK2Node_MakeStruct_SlateBrush.Mirroring = 0;0x0669K2Node_MakeStruct_ImageSize_ImplicitCast_1 = ConvertFVector2dToFVector2f(CallFunc_MakeVector2D_ReturnValue_1);0x068EK2Node_MakeStruct_SlateBrush.ImageSize = K2Node_MakeStruct_ImageSize_ImplicitCast_1;0x06B2K2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x06EFK2Node_MakeStruct_SlateBrush.ResourceObject = Face M;0x070BK2Node_MakeStruct_SlateBrush.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 0}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x07A0Image.SetBrush(K2Node_MakeStruct_SlateBrush);0x07CDPopFlow();0x07CELabel_07CE:0x07CECallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = CreateDynamicMaterialInstance(this, /Game/UI/Menu2/Mat_CustomSelectionImage.Mat_CustomSelectionImage, FName(None), 0);0x07FBM Image = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x080ECallFunc_MakeVector2D_ReturnValue = MakeVector2D(122, 122);0x083CK2Node_MakeStruct_SlateBrush_1.TintColor = SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0};0x0889K2Node_MakeStruct_SlateBrush_1.DrawAs = 3;0x08A6K2Node_MakeStruct_SlateBrush_1.Tiling = 0;0x08C3K2Node_MakeStruct_SlateBrush_1.Mirroring = 0;0x08E0K2Node_MakeStruct_ImageSize_ImplicitCast = ConvertFVector2dToFVector2f(CallFunc_MakeVector2D_ReturnValue);0x0905K2Node_MakeStruct_SlateBrush_1.ImageSize = K2Node_MakeStruct_ImageSize_ImplicitCast;0x0929K2Node_MakeStruct_SlateBrush_1.Margin = Margin{0f, 0f, 0f, 0f};0x0966K2Node_MakeStruct_SlateBrush_1.ResourceObject = M Image;0x0982K2Node_MakeStruct_SlateBrush_1.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 0}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0A17Image.SetBrush(K2Node_MakeStruct_SlateBrush_1);0x0A44M Image.SetTextureParameterValue(FName(Mask), Skin Data.Image);0x0A90PopFlow();0x0A91Label_0A91:0x0A91if (!(Lock)) goto Label_0AAE;0x0A9FOpen Page();0x0AADPopFlow();0x0AAELabel_0AAE:0x0AAESelect Skin();0x0ABCPopFlow();0x0ABDCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0AD7K2Node_DynamicCast_AsMec = Cast<Mec_C>(CallFunc_GetPlayerPawn_ReturnValue);0x0AFBK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMec);0x0B18if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0B22K2Node_DynamicCast_AsMec.Request Character Change(Skin Data);0x0B4FPopFlow();0x0B50ButtonText.SetRenderOpacity(1f);0x0B75Image.SetRenderOpacity(1f);0x0B9APopFlow();0x0B9BLabel_0B9B:0x0B9BHighlight.SetBrushColor(LinearColor{1f, 1f, 1f, 0f});0x0BDDPopFlow();0x0BDELabel_0BDE:0x0BDEHighlight.SetBrushColor(LinearColor{1f, 1f, 1f, 0.1f});0x0C20PopFlow();0x0C21Label_0C21:0x0C21CallFunc_IsValid_ReturnValue = IsValid(Skin Data);0x0C3Eif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0C48goto Label_0201;0x0C4DCallFunc_EqualEqual_StrStr_ReturnValue = EqualEqual_StrStr(Skin Data.DLC Link, "");0x0C82if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0C91;0x0C90PopFlow();0x0C91Label_0C91:0x0C91ActivateGameOverlayToWebPage(Skin Data.DLC Link, 0);0x0CBCPopFlow();0x0CBDgoto Label_0C21;0x0CC2goto Label_0A91;0x0CC7goto Label_0BDE;0x0CCCgoto Label_0B9B;0x0CD1Label_0CD1:0x0CD1return;0x0CD3// end of script
Final0x04
void On Leave__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void On Enter__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void On Pressed__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00