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1,021 classes in Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
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- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
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- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>cUnity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass102_0Unity.RenderPipelines.HighDefinition.Runtime.dll
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- <>c__DisplayClass103_3Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass103_4Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass103_5Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass1069_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass1069_1Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass112_0Unity.RenderPipelines.HighDefinition.Runtime.dll
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- <>c__DisplayClass136_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass15_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass15_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass16_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass17_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass18_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass19_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass1_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass1_1Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass1_2Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass205_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass21_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass2_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass33_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass36_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass46_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass46_1Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass4_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass83_0Unity.RenderPipelines.HighDefinition.Runtime.dll
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- <>c__DisplayClass84_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass90_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass90_1Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass91_0Unity.RenderPipelines.HighDefinition.Runtime.dll
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- <>c__DisplayClass932_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass964_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass964_1Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass964_2Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass964_3Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass964_4Unity.RenderPipelines.HighDefinition.Runtime.dll
- <>c__DisplayClass966_0Unity.RenderPipelines.HighDefinition.Runtime.dll
- <_AmbientProbeCoeffs>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_DebugRenderingLayersColors>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_DebugViewMaterialArray>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_DiffusionProfileHashTable>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_Env2DAtlasScaleOffset>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_Env2DCaptureForward>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_Env2DCaptureVP>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_FrustumPlanes>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_ProbeVolumeAmbientProbeFallbackPackedCoeffs>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_ShadowFrustumPlanes>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_ShapeParamsAndMaxScatterDists>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_TransmissionTintsAndFresnel0>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_VBufferCoordToViewDirWS>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_WorldScalesAndFilterRadiiAndThicknessRemaps>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRInvProjMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRInvViewMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRInvViewProjMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRNonJitteredViewProjMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRPixelCoordToViewDirWS>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRPrevInvViewProjMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRPrevViewProjMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRPrevViewProjMatrixNoCameraTrans>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRPrevWorldSpaceCameraPos>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRProjMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRViewMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRViewProjMatrix>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRViewProjMatrixNoCameraTrans>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRWorldSpaceCameraPos>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <_XRWorldSpaceCameraPosViewOffset>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <cascadeBorders>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <g_mInvProjectionArr>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <g_mInvScrProjectionArr>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <g_mProjectionArr>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <g_mScrProjectionArr>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- <GetAllComputeShaders>d__138Unity.RenderPipelines.HighDefinition.Runtime.dll
- <Module>Unity.RenderPipelines.HighDefinition.Runtime.dll
- <PrivateImplementationDetails>Unity.RenderPipelines.HighDefinition.Runtime.dll
- <RegisterMaterialForInspector>d__21Unity.RenderPipelines.HighDefinition.Runtime.dll
- <RegisterMaterialForInspector>d__56Unity.RenderPipelines.HighDefinition.Runtime.dll
- <RegisterMaterialForInspector>d__7Unity.RenderPipelines.HighDefinition.Runtime.dll
- <sphereCascades>e__FixedBufferUnity.RenderPipelines.HighDefinition.Runtime.dll
- __StaticArrayInitTypeSize=12Unity.RenderPipelines.HighDefinition.Runtime.dll
- __StaticArrayInitTypeSize=131072Unity.RenderPipelines.HighDefinition.Runtime.dll
- __StaticArrayInitTypeSize=136Unity.RenderPipelines.HighDefinition.Runtime.dll
- __StaticArrayInitTypeSize=16Unity.RenderPipelines.HighDefinition.Runtime.dll
- __StaticArrayInitTypeSize=272Unity.RenderPipelines.HighDefinition.Runtime.dll
- __StaticArrayInitTypeSize=28Unity.RenderPipelines.HighDefinition.Runtime.dll
- __StaticArrayInitTypeSize=294912Unity.RenderPipelines.HighDefinition.Runtime.dll
- __StaticArrayInitTypeSize=36Unity.RenderPipelines.HighDefinition.Runtime.dll
- AccelerationStructureStatusUnity.RenderPipelines.HighDefinition.Runtime.dll
- AccumulateDistortionPassDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- AccumulatedTimingUnity.RenderPipelines.HighDefinition.Runtime.dll
- AdaptationModeUnity.RenderPipelines.HighDefinition.Runtime.dll
- AdaptationModeParameterUnity.RenderPipelines.HighDefinition.Runtime.dll
- AdditionalCompositorDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- AdditionalShadowDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- AdjustRTGIWeightPassDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- AdjustRTIDWeightParametersUnity.RenderPipelines.HighDefinition.Runtime.dll
- AfterPostProcessPassDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- AlphaChannelSupportUnity.RenderPipelines.HighDefinition.Runtime.dll
- AlphaCopyPassDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- AlphaInjectionUnity.RenderPipelines.HighDefinition.Runtime.dll
- AmbientOcclusionUnity.RenderPipelines.HighDefinition.Runtime.dll
- AmbientOcclusionAllocatorUnity.RenderPipelines.HighDefinition.Runtime.dll
- AmbientOcclusionComposeParametersUnity.RenderPipelines.HighDefinition.Runtime.dll
- AmbientOcclusionSystemUnity.RenderPipelines.HighDefinition.Runtime.dll
- AmbientOcclusionTraceParametersUnity.RenderPipelines.HighDefinition.Runtime.dll
- AmbientOcclusionTraceResourcesUnity.RenderPipelines.HighDefinition.Runtime.dll
- AntialiasingModeUnity.RenderPipelines.HighDefinition.Runtime.dll
- AOVBuffersUnity.RenderPipelines.HighDefinition.Runtime.dll
- AOVRequestUnity.RenderPipelines.HighDefinition.Runtime.dll
- AOVRequestBufferAllocatorUnity.RenderPipelines.HighDefinition.Runtime.dll
- AOVRequestBuilderUnity.RenderPipelines.HighDefinition.Runtime.dll
- AOVRequestCustomPassBufferAllocatorUnity.RenderPipelines.HighDefinition.Runtime.dll
- AOVRequestDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- AOVRequestDataCollectionUnity.RenderPipelines.HighDefinition.Runtime.dll
- AOVRequestDataComparerUnity.RenderPipelines.HighDefinition.Runtime.dll
- ApplyExposureDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- ApplyExposureParametersUnity.RenderPipelines.HighDefinition.Runtime.dll
- AreaLightShapeUnity.RenderPipelines.HighDefinition.Runtime.dll
- AreaLightUnitUnity.RenderPipelines.HighDefinition.Runtime.dll
- AssetResourcesUnity.RenderPipelines.HighDefinition.Runtime.dll
- AssetVersionUnity.RenderPipelines.HighDefinition.Runtime.dll
- AsyncTaskStageUnity.RenderPipelines.HighDefinition.Runtime.dll
- Atlas3DAllocatorDynamicUnity.RenderPipelines.HighDefinition.Runtime.dll
- Atlas3DNodeUnity.RenderPipelines.HighDefinition.Runtime.dll
- Atlas3DNodeFlagsUnity.RenderPipelines.HighDefinition.Runtime.dll
- Atlas3DNodePoolUnity.RenderPipelines.HighDefinition.Runtime.dll
- AtlasAllocatorUnity.RenderPipelines.HighDefinition.Runtime.dll
- AtlasAllocatorDynamicUnity.RenderPipelines.HighDefinition.Runtime.dll
- AtlasNodeUnity.RenderPipelines.HighDefinition.Runtime.dll
- AtlasNodeUnity.RenderPipelines.HighDefinition.Runtime.dll
- AtlasNodeFlagsUnity.RenderPipelines.HighDefinition.Runtime.dll
- AtlasNodePoolUnity.RenderPipelines.HighDefinition.Runtime.dll
- AtlasUpdatedUnity.RenderPipelines.HighDefinition.Runtime.dll
- AtmosphericScatteringUnity.RenderPipelines.HighDefinition.Runtime.dll
- AxFUnity.RenderPipelines.HighDefinition.Runtime.dll
- BackgroundFitModeUnity.RenderPipelines.HighDefinition.Runtime.dll
- BackplateTypeUnity.RenderPipelines.HighDefinition.Runtime.dll
- BackplateTypeParameterUnity.RenderPipelines.HighDefinition.Runtime.dll
- BakeHDRPToolUnity.RenderPipelines.HighDefinition.Runtime.dll
- BaseParametrizationUnity.RenderPipelines.HighDefinition.Runtime.dll
- BC6HExtensionsUnity.RenderPipelines.HighDefinition.Runtime.dll
- BindCustomPassBuffersPassDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- BindShadowGlobalResourcesPassDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- BlendModeUnity.RenderPipelines.HighDefinition.Runtime.dll
- BlitCachedShadowPassDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- BlitCameraTextureDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- BlitFinalCameraTextureParametersUnity.RenderPipelines.HighDefinition.Runtime.dll
- BloomUnity.RenderPipelines.HighDefinition.Runtime.dll
- BloomDataUnity.RenderPipelines.HighDefinition.Runtime.dll
- BloomParametersUnity.RenderPipelines.HighDefinition.Runtime.dll
- BloomResolutionUnity.RenderPipelines.HighDefinition.Runtime.dll
- BloomResolutionParameterUnity.RenderPipelines.HighDefinition.Runtime.dll
- BlueNoiseUnity.RenderPipelines.HighDefinition.Runtime.dll
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