Zdexby TheHolyOneZ
18,277 classes
Class

AOVRequestData

UnityEngine.Rendering.HighDefinition.AOVRequestData, Unity.RenderPipelines.HighDefinition.Runtime Unity.RenderPipelines.HighDefinition.Runtime.dll

Members 10

OffsetSizeNameTypeFlags
——default<from the binary>
——defaultAOVRequestDataNonAlloc<from the binary>
——m_Settings<from the binary>
——m_RequestedAOVBuffers<from the binary>
——m_CustomPassAOVBuffers<from the binary>
——m_Callback<from the binary>
——m_CallbackEx<from the binary>
——m_BufferAllocator<from the binary>
——m_CustomPassBufferAllocator<from the binary>
——m_LightFilter<from the binary>

Functions 17

SignatureFlagsNativeParams
void NewDefault()—0x00
void get_isValid()—0x00
void .ctor()—0x00
void .ctor()—0x00
void AllocateTargetTexturesIfRequired()—0x00
void AllocateTargetTexturesIfRequired()—0x00
void PushCameraTexture()—0x00
void PushCameraTexture()—0x00
void PushCustomPassTexture()—0x00
void PushCustomPassTexture()—0x00
void Execute()—0x00
void Execute()—0x00
void SetupDebugData()—0x00
void IsLightEnabled()—0x00
void GetHash()—0x00
void HasSameSettings()—0x00
void .cctor()—0x00