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490,230 functions in UnityEngine.PhysicsModule.dll
- .ctorRigidbody
- .ctorCollider
- .ctorControllerColliderHit[]
- .ctorCollision[]
- .ctorPhysics[]
- .ctorRigidbody[]
- .ctorCollider[]
- .ctorMeshCollider[]
- .ctorCapsuleCollider[]
- .ctorBoxCollider[]
- .ctorSphereCollider[]
- .ctorModifiableContactPair[]
- .ctorRaycastHit[]
- .ctorContactPoint[]
- AddExplosionForceRigidbody
- AddExplosionForceRigidbody
- AddExplosionForce_InjectedRigidbody
- AddForceRigidbody
- AddForceRigidbody
- AddForce_InjectedRigidbody
- AddForceAtPositionRigidbody
- AddForceAtPosition_InjectedRigidbody
- AddressControllerColliderHit[]
- AddressCollision[]
- AddressPhysics[]
- AddressRigidbody[]
- AddressCollider[]
- AddressMeshCollider[]
- AddressCapsuleCollider[]
- AddressBoxCollider[]
- AddressSphereCollider[]
- AddressModifiableContactPair[]
- AddressRaycastHit[]
- AddressContactPoint[]
- AddTorqueRigidbody
- AddTorque_InjectedRigidbody
- ClosestPointCollider
- ClosestPoint_InjectedCollider
- ClosestPointOnBoundsRigidbody
- ClosestPointOnBoundsCollider
- EqualsPhysicsScene
- EqualsPhysicsScene
- GetControllerColliderHit[]
- GetCollision[]
- GetPhysics[]
- GetRigidbody[]
- GetCollider[]
- GetMeshCollider[]
- GetCapsuleCollider[]
- GetBoxCollider[]
- GetSphereCollider[]
- GetModifiableContactPair[]
- GetRaycastHit[]
- GetContactPoint[]
- get_angularDragRigidbody
- get_angularVelocityRigidbody
- get_angularVelocity_InjectedRigidbody
- get_attachedRigidbodyCollider
- get_boundsCollider
- get_bounds_InjectedCollider
- get_centerCharacterController
- get_centerCapsuleCollider
- get_centerBoxCollider
- get_centerSphereCollider
- get_center_InjectedCharacterController
- get_center_InjectedCapsuleCollider
- get_center_InjectedBoxCollider
- get_center_InjectedSphereCollider
- get_colliderCollision
- get_colliderRaycastHit
- get_contactCountCollision
- get_contactsCollision
- get_convexMeshCollider
- get_defaultPhysicsScenePhysics
- get_defaultPhysicsScene_InjectedPhysics
- get_directionCapsuleCollider
- get_distanceRaycastHit
- get_dragRigidbody
- get_enabledCollider
- get_gameObjectCollision
- get_gravityPhysics
- get_gravity_InjectedPhysics
- get_heightCharacterController
- get_heightCapsuleCollider
- get_isGroundedCharacterController
- get_isKinematicRigidbody
- get_isTriggerCollider
- get_massRigidbody
- get_normalRaycastHit
- get_normalContactPoint
- get_pointRaycastHit
- get_pointContactPoint
- get_positionRigidbody
- get_position_InjectedRigidbody
- get_radiusCharacterController
- get_radiusCapsuleCollider
- get_radiusSphereCollider
- get_rigidbodyRaycastHit
- get_rotationRigidbody
- get_rotation_InjectedRigidbody
- get_sharedMeshMeshCollider
- get_sizeBoxCollider
- get_size_InjectedBoxCollider
- get_transformRaycastHit
- get_useGravityRigidbody
- get_velocityRigidbody
- get_velocity_InjectedRigidbody
- get_worldCenterOfMassRigidbody
- get_worldCenterOfMass_InjectedRigidbody
- GetContactCollision
- GetContacts_InternalCollision
- GetHashCodePhysicsScene
- GetPointVelocityRigidbody
- GetPointVelocity_InjectedRigidbody
- IgnoreCollisionPhysics
- Internal_ClosestPointOnBoundsRigidbody
- Internal_ClosestPointOnBoundsCollider
- Internal_ClosestPointOnBounds_InjectedRigidbody
- Internal_ClosestPointOnBounds_InjectedCollider
- Internal_RaycastPhysicsScene
- Internal_Raycast_InjectedPhysicsScene
- Internal_RaycastAllPhysics
- Internal_RaycastAll_InjectedPhysics
- Internal_RaycastNonAllocPhysicsScene
- Internal_RaycastNonAlloc_InjectedPhysicsScene
- Internal_RaycastTestPhysicsScene
- Internal_RaycastTest_InjectedPhysicsScene
- Internal_SphereCastPhysicsScene
- Internal_SweepTestAllRigidbody
- Internal_SweepTestAll_InjectedRigidbody
- IsSleepingRigidbody
- LinecastPhysics
- LinecastPhysics
- MoveCharacterController
- Move_InjectedCharacterController
- MovePositionRigidbody
- MovePosition_InjectedRigidbody
- MoveRotationRigidbody
- MoveRotation_InjectedRigidbody
- OnSceneContactModifyPhysics
- OverlapBoxPhysics
- OverlapBoxPhysics
- OverlapBoxPhysicsScene
- OverlapBox_InternalPhysics
- OverlapBox_Internal_InjectedPhysics
- OverlapBoxNonAllocPhysics
- OverlapBoxNonAllocPhysics
- OverlapBoxNonAlloc_InternalPhysicsScene
- OverlapBoxNonAlloc_Internal_InjectedPhysicsScene
- OverlapCapsulePhysicsScene
- OverlapCapsuleNonAllocPhysics
- OverlapCapsuleNonAllocPhysics
- OverlapCapsuleNonAlloc_InternalPhysicsScene
- OverlapCapsuleNonAlloc_Internal_InjectedPhysicsScene
- OverlapSpherePhysics
- OverlapSpherePhysics
- OverlapSpherePhysics
- OverlapSpherePhysicsScene
- OverlapSphere_InternalPhysics
- OverlapSphere_Internal_InjectedPhysics
- OverlapSphereNonAllocPhysics
- OverlapSphereNonAllocPhysics
- OverlapSphereNonAlloc_InternalPhysicsScene
- OverlapSphereNonAlloc_Internal_InjectedPhysicsScene
- Query_SphereCastPhysicsScene
- Query_SphereCast_InjectedPhysicsScene
- Query_SphereCastAllPhysics
- Query_SphereCastAll_InjectedPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastPhysics
- RaycastCollider
- RaycastCollider
- RaycastPhysicsScene
- RaycastPhysicsScene
- RaycastPhysicsScene
- Raycast_InjectedCollider
- RaycastAllPhysics
- RaycastAllPhysics
- RaycastAllPhysics
- RaycastAllPhysics
- RaycastAllPhysics
- RaycastAllPhysics
- RaycastAllPhysics
- RaycastAllPhysics
- RaycastNonAllocPhysics
- RaycastNonAllocPhysics
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