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490,230 functions in Unity.ProBuilder.Poly2Tri.dll
- .cctorTriangulationUtil
- .ctorPolygon
- .ctorPolygon
- .ctorPolygonPoint
- .ctorDelaunayTriangle
- .ctorAdvancingFront
- .ctorAdvancingFrontNode
- .ctorDTSweepBasin
- .ctorDTSweepConstraint
- .ctorDTSweepContext
- .ctorDTSweepEdgeEvent
- .ctorDTSweepPointComparator
- .ctorPointOnEdgeException
- .ctorPointSet
- .ctorTriangulationConstraint
- .ctorTriangulationContext
- .ctorTriangulationPoint
- .ctor<Enumerate>d__10
- .ctor<Enumerate>d__10
- .ctorPolygon[]
- .ctorDelaunayTriangle[]
- .ctorDTSweepConstraint[]
- .ctorTriangulationPoint[]
- .ctor<Enumerate>d__10
- .ctor<Enumerate>d__10
- .ctor<Enumerate>d__10
- AddEdgeTriangulationPoint
- AddHolePolygon
- AddNodeAdvancingFront
- AddNodeDTSweepContext
- AddressPolygon[]
- AddressDelaunayTriangle[]
- AddressDTSweepConstraint[]
- AddressTriangulationPoint[]
- AddTrianglePolygon
- AddTriangleTriangulatable
- AddTrianglePointSet
- AddTrianglesPolygon
- AddTrianglesTriangulatable
- AddTrianglesPointSet
- BasinAngleDTSweep
- ClearDTSweepContext
- ClearDTSweepDebugContext
- ClearTriangulationContext
- ClearTriangulationDebugContext
- ClearFixedArray3`1
- ClearFixedArray3`1
- ClearFixedBitArray3
- ClearFixedArray3`1
- ClearFixedArray3`1
- CompareDTSweepPointComparator
- ContainsDelaunayTriangle
- ContainsFixedArray3`1
- ContainsFixedArray3`1
- ContainsFixedArray3`1
- ContainsFixedArray3`1
- CreateAdvancingFrontDTSweepContext
- DoneTriangulationContext
- EdgeEventDTSweep
- EdgeEventDTSweep
- EdgeIndexDelaunayTriangle
- EnumerateFixedArray3`1
- EnumerateFixedArray3`1
- EnumerateFixedBitArray3
- EnumerateFixedArray3`1
- EnumerateFixedArray3`1
- FillDTSweep
- FillAdvancingFrontDTSweep
- FillBasinDTSweep
- FillBasinReqDTSweep
- FillEdgeEventDTSweep
- FillLeftAboveEdgeEventDTSweep
- FillLeftBelowEdgeEventDTSweep
- FillLeftConcaveEdgeEventDTSweep
- FillLeftConvexEdgeEventDTSweep
- FillRightAboveEdgeEventDTSweep
- FillRightBelowEdgeEventDTSweep
- FillRightConcaveEdgeEventDTSweep
- FillRightConvexEdgeEventDTSweep
- FinalizationConvexHullDTSweep
- FinalizationPolygonDTSweep
- FinalizeTriangulationDTSweepContext
- FindSearchNodeAdvancingFront
- FlipEdgeEventDTSweep
- FlipScanEdgeEventDTSweep
- GetPolygon[]
- GetDelaunayTriangle[]
- GetDTSweepConstraint[]
- GetTriangulationPoint[]
- get_DebugContextTriangulationContext
- get_DTDebugContextTriangulationContext
- get_EdgesTriangulationPoint
- get_HasEdgesTriangulationPoint
- get_HasNextAdvancingFrontNode
- get_HasPrevAdvancingFrontNode
- get_HeadDTSweepContext
- get_IsDebugEnabledDTSweepContext
- get_IsDebugEnabledTriangulationContext
- get_IsInteriorDelaunayTriangle
- get_ItemFixedArray3`1
- get_ItemFixedArray3`1
- get_ItemFixedBitArray3
- get_ItemFixedArray3`1
- get_ItemFixedArray3`1
- get_PointsPointSet
- get_StepCountTriangulationContext
- get_TailDTSweepContext
- get_TrianglesPolygon
- get_TrianglesTriangulatable
- get_TrianglesPointSet
- get_TriangulatableTriangulationContext
- get_TriangulationModePolygon
- get_TriangulationModeTriangulatable
- get_TriangulationModePointSet
- get_TriangulationModeTriangulationContext
- GetConstrainedEdgeCCWDelaunayTriangle
- GetConstrainedEdgeCWDelaunayTriangle
- GetDelaunayEdgeCCWDelaunayTriangle
- GetDelaunayEdgeCWDelaunayTriangle
- GetEnumeratorFixedArray3`1
- GetEnumeratorFixedArray3`1
- GetEnumeratorFixedBitArray3
- GetEnumeratorFixedArray3`1
- GetEnumeratorFixedArray3`1
- HoleAngleDTSweep
- IndexCCWFromDelaunayTriangle
- IndexOfDelaunayTriangle
- IndexOfFixedArray3`1
- IndexOfFixedArray3`1
- IndexOfFixedArray3`1
- IndexOfFixedArray3`1
- InScanAreaTriangulationUtil
- IsEdgeSideOfTriangleDTSweep
- IsShallowDTSweep
- LegalizeDelaunayTriangle
- LegalizeDTSweep
- LocateNodeAdvancingFront
- LocateNodeAdvancingFront
- LocateNodeDTSweepContext
- LocatePointAdvancingFront
- MapTriangleToNodesDTSweepContext
- MarkConstrainedEdgeDelaunayTriangle
- MarkConstrainedEdgeDelaunayTriangle
- MarkNeighborDelaunayTriangle
- MarkNeighborDelaunayTriangle
- MeshCleanDTSweepContext
- MeshCleanReqDTSweepContext
- MoveNext<Enumerate>d__10
- MoveNext<Enumerate>d__10
- MoveNext<Enumerate>d__10
- MoveNext<Enumerate>d__10
- MoveNext<Enumerate>d__10
- NeighborAcrossFromDelaunayTriangle
- NeighborCCWFromDelaunayTriangle
- NeighborCWFromDelaunayTriangle
- NewConstraintDTSweepContext
- NewConstraintTriangulationContext
- NewFrontTriangleDTSweep
- NextFlipPointDTSweep
- NextFlipTriangleDTSweep
- OppositePointDelaunayTriangle
- Orient2dTriangulationUtil
- PointCCWFromDelaunayTriangle
- PointCWFromDelaunayTriangle
- PointEventDTSweep
- PreparePolygon
- PrepareTriangulatable
- PreparePointSet
- PrepareTriangulationDTSweepContext
- PrepareTriangulationTriangulationContext
- RemoveFromListDTSweepContext
- RemoveNodeAdvancingFront
- RemoveNodeDTSweepContext
- RotateCWDelaunayTriangle
- RotateTrianglePairDTSweep
- SetPolygon[]
- SetDelaunayTriangle[]
- SetDTSweepConstraint[]
- SetTriangulationPoint[]
- set_ActiveConstraintDTSweepDebugContext
- set_ActiveNodeDTSweepDebugContext
- set_ActivePointDTSweepDebugContext
- set_EdgesTriangulationPoint
- set_HeadDTSweepContext
- set_IsInteriorDelaunayTriangle
- set_ItemFixedArray3`1
- set_ItemFixedArray3`1
- set_ItemFixedBitArray3
- set_ItemFixedArray3`1
- set_ItemFixedArray3`1
- set_PointsPointSet
- set_PrimaryTriangleDTSweepDebugContext
- set_SecondaryTriangleDTSweepDebugContext
- set_StepCountTriangulationContext
- set_TailDTSweepContext
- set_TrianglesPointSet
- set_TriangulatableTriangulationContext
- set_TriangulationModeTriangulationContext
- SetConstrainedEdgeCCWDelaunayTriangle
- SetConstrainedEdgeCWDelaunayTriangle
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