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118,319 functions in UnityEngine.XRModule.dll
- .cctorInputTracking
- .cctorMeshId
- .ctorEmbeddedAttribute
- .ctorIsReadOnlyAttribute
- .ctorInputDevice
- .ctorXRDisplaySubsystem
- .ctorXRDisplaySubsystemDescriptor
- .ctorXRInputSubsystem
- .ctorXRInputSubsystemDescriptor
- .ctorXRMeshSubsystem
- .ctorXRMeshSubsystemDescriptor
- AddGraphicsThreadMirrorViewBlitXRDisplaySubsystem
- CombineHashCodeHelper
- EqualsInputFeatureUsage
- EqualsInputFeatureUsage
- EqualsInputDevice
- EqualsInputDevice
- EqualsHand
- EqualsHand
- EqualsEyes
- EqualsEyes
- EqualsBone
- EqualsBone
- EqualsMeshId
- EqualsMeshId
- EqualsMeshGenerationResult
- EqualsMeshGenerationResult
- get_AttributesMeshGenerationResult
- get_deviceIdInputDevice
- get_deviceIdHand
- get_deviceIdEyes
- get_deviceIdBone
- get_featureIndexHand
- get_featureIndexEyes
- get_featureIndexBone
- get_internalTypeInputFeatureUsage
- get_MeshMeshGenerationResult
- get_MeshColliderMeshGenerationResult
- get_MeshIdMeshGenerationResult
- get_nameInputFeatureUsage
- get_StatusMeshGenerationResult
- GetBlitParameterXRMirrorViewBlitDesc
- GetBlitParameter_InjectedXRMirrorViewBlitDesc
- GetCullingParametersXRDisplaySubsystem
- GetHashCodeInputFeatureUsage
- GetHashCodeInputDevice
- GetHashCodeHand
- GetHashCodeEyes
- GetHashCodeBone
- GetHashCodeMeshId
- GetHashCodeMeshGenerationResult
- GetMirrorViewBlitDescXRDisplaySubsystem
- GetPreferredMirrorBlitModeXRDisplaySubsystem
- GetRenderParameterXRRenderPass
- GetRenderParameter_InjectedXRRenderPass
- GetRenderParameterCountXRRenderPass
- GetRenderParameterCount_InjectedXRRenderPass
- GetRenderPassXRDisplaySubsystem
- GetRenderPassCountXRDisplaySubsystem
- Internal_TryGetCullingParamsXRDisplaySubsystem
- Internal_TryGetRenderPassXRDisplaySubsystem
- InvokeBoundaryChangedEventXRInputSubsystem
- InvokeConnectionEventInputDevices
- InvokeDisplayFocusChangedXRDisplaySubsystem
- InvokeMeshReadyDelegateXRMeshSubsystem
- InvokeTrackingEventInputTracking
- InvokeTrackingOriginUpdatedEventXRInputSubsystem
- set_disableLegacyRendererXRDisplaySubsystem
- set_nodeTypeXRNodeState
- set_sRGBXRDisplaySubsystem
- set_textureLayoutXRDisplaySubsystem
- set_trackedXRNodeState
- set_uniqueIDXRNodeState
- set_zFarXRDisplaySubsystem
- set_zNearXRDisplaySubsystem
- ToStringMeshId
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