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118,319 functions in UnityEngine.TilemapModule.dll
- .ctorITilemap
- .ctorTile
- .ctorTileBase
- CreateInstanceITilemap
- get_colliderTypeTile
- get_colorTile
- get_flagsTile
- get_gameObjectTile
- get_spriteTile
- get_transformTile
- GetTileAnimationDataTileBase
- GetTileAnimationDataNoRefTileBase
- GetTileDataTile
- GetTileDataTileBase
- GetTileDataNoRefTileBase
- OnSpriteAtlasRegisteredTilemapRenderer
- RefreshTileITilemap
- RefreshTileTileBase
- RefreshTileTilemap
- RefreshTile_InjectedTilemap
- RegisterSpriteAtlasRegisteredTilemapRenderer
- set_colliderTypeTile
- set_colliderTypeTileData
- set_colorTile
- set_colorTileData
- set_flagsTile
- set_flagsTileData
- set_gameObjectTile
- set_gameObjectTileData
- set_spriteTile
- set_spriteTileData
- set_transformTile
- set_transformTileData
- StartUpTileBase
- UnregisterSpriteAtlasRegisteredTilemapRenderer
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