| bool ShapeWindingIsClockwise(int maskDepth, int stencilRef) | PublicStatic | | 0x04 |
| void GetVerticesTransformInfo(VisualElement ve, ref Matrix4x4& transform) | PublicStatic | | 0x40 |
| void ComputeTransformMatrix(VisualElement ve, VisualElement ancestor, ref Matrix4x4& result) | Static+1 flags | | 0x40 |
| bool IsRoundRect(VisualElement ve) | PublicStatic | | 0x08 |
| bool IsVectorImageBackground(VisualElement ve) | PublicStatic | | 0x08 |
| void Destroy(Object obj) | PublicStatic | | 0x08 |
| int GetPrevPow2(int n) | PublicStatic | | 0x04 |
| int GetNextPow2(int n) | PublicStatic | | 0x04 |
| int GetNextPow2Exp(int n) | PublicStatic | | 0x04 |
| int GetThreadIndex() | PublicStatic | | 0x04 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |