| void .ctor(EntryPool entryPool) | Public+1 flags | | 0x08 |
| void DrawMesh(Entry parentEntry, const NativeSlice<UnityEngine.UIElements.Vertex>& vertices, const NativeSlice<System.UInt16>& indices, Texture texture, bool skipAtlas) | Public | | 0x10 |
| void DrawRasterText(Entry parentEntry, const NativeSlice<UnityEngine.UIElements.Vertex>& vertices, const NativeSlice<System.UInt16>& indices, Texture texture, bool multiChannel) | Public | | 0x10 |
| void DrawSdfText(Entry parentEntry, const NativeSlice<UnityEngine.UIElements.Vertex>& vertices, const NativeSlice<System.UInt16>& indices, Texture texture, float scale, float sharpness) | Public | | 0x10 |
| void DrawGradients(Entry parentEntry, const NativeSlice<UnityEngine.UIElements.Vertex>& vertices, const NativeSlice<System.UInt16>& indices, VectorImage gradientsOwner) | Public | | 0x10 |
| void DrawImmediate(Entry parentEntry, Action callback, bool cullingEnabled) | Public | | 0x08 |
| void DrawChildren(Entry parentEntry) | Public | | 0x08 |
| void BeginStencilMask(Entry parentEntry) | Public | | 0x08 |
| void EndStencilMask(Entry parentEntry) | Public | | 0x08 |
| void PopStencilMask(Entry parentEntry) | Public | | 0x08 |
| void PushClippingRect(Entry parentEntry) | Public | | 0x08 |
| void PopClippingRect(Entry parentEntry) | Public | | 0x08 |
| void PushScissors(Entry parentEntry) | Public | | 0x08 |
| void PopScissors(Entry parentEntry) | Public | | 0x08 |
| void PushGroupMatrix(Entry parentEntry) | Public | | 0x08 |
| void PopGroupMatrix(Entry parentEntry) | Public | | 0x08 |
| void PushRenderTexture(Entry parentEntry) | Public | | 0x08 |
| void BlitAndPopRenderTexture(Entry parentEntry) | Public | | 0x08 |
| void PushDefaultMaterial(Entry parentEntry, Material material) | Public | | 0x08 |
| void PopDefaultMaterial(Entry parentEntry) | Public | | 0x08 |
| void CutRenderChain(Entry parentEntry) | Public | | 0x08 |
| Entry InsertPlaceholder(Entry parentEntry) | Public | | 0x08 |
| void AppendMeshEntry(Entry parentEntry, Entry entry) | PrivateStatic | | 0x08 |
| void Append(Entry parentEntry, Entry entry) | PrivateStatic | | 0x08 |