implements IDisposable
0x00x0030
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_SelfHandle | GCHandle | Private | — | |
| 0x08 | m_ParentEntry | Entry | Private | — | |
| 0x08 | m_EntryRecorder | EntryRecorder | Private | — | |
| 0x01 | <disposed>k__BackingField | bool | Private | — | |
| 0x0029 | 0x07 | unreflected bytes to end of MeshGenerationNodeImpl | |||
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | — | 0x00 |
| void Init(Entry parentEntry, EntryRecorder entryRecorder, bool safe) | Public | — | 0x08 |
| void Reset() | Public | — | 0x00 |
| void GetNode(ref MeshGenerationNode& node) | Public | — | 0x08 |
| void GetUnsafeNode(ref UnsafeMeshGenerationNode& node) | Public | — | 0x08 |
| Entry GetParentEntry() | Public | — | 0x08 |
| void DrawMesh(const NativeSlice<UnityEngine.UIElements.Vertex>& vertices, const NativeSlice<System.UInt16>& indices, Texture texture, bool skipAtlas) | Public | — | 0x10 |
| void DrawGradients(const NativeSlice<UnityEngine.UIElements.Vertex>& vertices, const NativeSlice<System.UInt16>& indices, VectorImage gradientsOwner) | Public | — | 0x10 |
| bool get_disposed() | 2 flags | — | 0x01 |
| void set_disposed(bool value) | Private+1 flags | — | 0x01 |
| void Dispose() | PublicFinal+2 flags | — | 0x00 |
| void Dispose(bool disposing) | 1 flags | — | 0x01 |