| ColumnLayout get_columnLayout() | Public+1 flags | — | 0x08 |
| void set_columnLayout(ColumnLayout value) | Public+1 flags | — | 0x08 |
| bool get_active() | Public+1 flags | — | 0x01 |
| void set_active(bool value) | Public+1 flags | — | 0x01 |
| bool get_moving() | Public+1 flags | — | 0x01 |
| void set_moving(bool value) | Public+1 flags | — | 0x01 |
| void add_activeChanged(Action<UnityEngine.UIElements.Internal.ColumnMover> value) | Public+1 flags | | 0x08 |
| void remove_activeChanged(Action<UnityEngine.UIElements.Internal.ColumnMover> value) | Public+1 flags | | 0x08 |
| void add_movingChanged(Action<UnityEngine.UIElements.Internal.ColumnMover> value) | Public+1 flags | | 0x08 |
| void remove_movingChanged(Action<UnityEngine.UIElements.Internal.ColumnMover> value) | Public+1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void RegisterCallbacksOnTarget() | 2 flags | | 0x00 |
| void UnregisterCallbacksFromTarget() | 2 flags | | 0x00 |
| void OnPointerDown(PointerDownEvent evt) | Private | | 0x08 |
| void OnPointerMove(PointerMoveEvent evt) | Private | | 0x08 |
| void OnPointerUp(PointerUpEvent evt) | Private | | 0x08 |
| void OnPointerCancel(PointerCancelEvent evt) | Private | | 0x08 |
| void OnPointerCaptureOut(PointerCaptureOutEvent evt) | Private | | 0x08 |
| void ProcessCancelEvent(EventBase evt, int pointerId) | 1 flags | | 0x08 |
| void OnKeyDown(KeyDownEvent e) | Private | | 0x08 |
| void ProcessDownEvent(EventBase evt, const Vector2& localPosition, int pointerId) | Private | | 0x08 |
| void ProcessMoveEvent(EventBase e, const Vector2& localPosition) | Private | | 0x08 |
| void ProcessUpEvent(EventBase evt, const Vector2& localPosition, int pointerId) | Private | | 0x08 |
| void BeginDragMove(float pos) | Private | | 0x04 |
| void DragMove(float pos) | 1 flags | | 0x04 |
| void UpdatePreviewPosition() | Private | | 0x00 |
| void UpdateMoveLocation() | Private | | 0x00 |
| void EndDragMove(bool cancelled) | Private | | 0x01 |