Zdexby TheHolyOneZ
49,743 classes
Class

Column

: Object
UnityEngine.UIElements.Column, UnityEngine.UIElementsModule 0x00E8 (232 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x00E8

Members 41

OffsetSizeNameTypeFlagsDefault
0x98namePropertyBindingIdPrivateStatic+1 flags—
0x98titlePropertyBindingIdPrivateStatic+1 flags—
0x98iconPropertyBindingIdPrivateStatic+1 flags—
0x98visiblePropertyBindingIdPrivateStatic+1 flags—
0x98widthPropertyBindingIdPrivateStatic+1 flags—
0x98minWidthPropertyBindingIdPrivateStatic+1 flags—
0x98maxWidthPropertyBindingIdPrivateStatic+1 flags—
0x98sortablePropertyBindingIdPrivateStatic+1 flags—
0x98stretchablePropertyBindingIdPrivateStatic+1 flags—
0x98optionalPropertyBindingIdPrivateStatic+1 flags—
0x98resizablePropertyBindingIdPrivateStatic+1 flags—
0x98headerTemplatePropertyBindingIdPrivateStatic+1 flags—
0x98cellTemplatePropertyBindingIdPrivateStatic+1 flags—
0x08m_NamestringPrivate—
0x08m_TitlestringPrivate—
0x20m_IconBackgroundPrivate—
0x01m_VisibleboolPrivate—
0x08m_WidthLengthPrivate—
0x08m_MinWidthLengthPrivate—
0x08m_MaxWidthLengthPrivate—
0x04m_DesiredWidthfloatPrivate—
0x01m_StretchableboolPrivate—
0x01m_SortableboolPrivate—
0x01m_OptionalboolPrivate—
0x01m_ResizableboolPrivate—
0x08m_HeaderTemplateVisualTreeAssetPrivate—
0x08m_CellTemplateVisualTreeAssetPrivate—
0x08m_MakeHeaderFunc<UnityEngine.UIElements.VisualElement>Private—
0x08m_BindHeaderAction<UnityEngine.UIElements.VisualElement>Private—
0x08m_UnbindHeaderAction<UnityEngine.UIElements.VisualElement>Private—
0x08m_DestroyHeaderAction<UnityEngine.UIElements.VisualElement>Private—
0x08m_MakeCellFunc<UnityEngine.UIElements.VisualElement>Private—
0x08m_BindCellAction<UnityEngine.UIElements.VisualElementPrivate—
0x08m_UnbindCellItemAction<UnityEngine.UIElements.VisualElementPrivate—
0x08propertyChangedEventHandler<UnityEngine.UIElements.BindablePropertyChangedEventArgs>Private—
0x08<comparison>k__BackingFieldComparison<System.Int32>Private—
0x08<bindingPath>k__BackingFieldstringPrivate—
0x08<destroyCell>k__BackingFieldAction<UnityEngine.UIElements.VisualElement>Private—
0x08<collection>k__BackingFieldColumnsPrivate—
0x08changedAction<UnityEngine.UIElements.ColumnPrivate—
0x08resizedAction<UnityEngine.UIElements.Column>Private—

Functions 58

SignatureFlagsNativeParams
void add_propertyChanged(EventHandler<UnityEngine.UIElements.BindablePropertyChangedEventArgs> value)PublicFinal+3 flags0x08
void remove_propertyChanged(EventHandler<UnityEngine.UIElements.BindablePropertyChangedEventArgs> value)PublicFinal+3 flags0x08
string get_name()Public+1 flags0x08
void set_name(const string& value)Public+1 flags0x08
string get_title()Public+1 flags0x08
void set_title(const string& value)Public+1 flags0x08
Background get_icon()Public+1 flags0x20
void set_icon(const Background& value)Public+1 flags0x20
Comparison<System.Int32> get_comparison()Public+1 flags0x08
int get_index()2 flags0x04
int get_displayIndex()2 flags0x04
int get_visibleIndex()2 flags0x04
bool get_visible()Public+1 flags0x01
void set_visible(bool value)Public+1 flags0x01
Length get_width()Public+1 flags0x08
void set_width(const Length& value)Public+1 flags0x08
Length get_minWidth()Public+1 flags0x08
void set_minWidth(const Length& value)Public+1 flags0x08
Length get_maxWidth()Public+1 flags0x08
void set_maxWidth(const Length& value)Public+1 flags0x08
float get_desiredWidth()2 flags0x04
void set_desiredWidth(float value)2 flags0x04
bool get_sortable()Public+1 flags0x01
void set_sortable(bool value)Public+1 flags0x01
bool get_stretchable()Public+1 flags0x01
void set_stretchable(bool value)Public+1 flags0x01
bool get_optional()Public+1 flags0x01
void set_optional(bool value)Public+1 flags0x01
bool get_resizable()Public+1 flags0x01
void set_resizable(bool value)Public+1 flags0x01
void set_bindingPath(const string& value)Public+1 flags0x08
VisualTreeAsset get_headerTemplate()Public+1 flags0x08
void set_headerTemplate(VisualTreeAsset value)Public+1 flags0x08
VisualTreeAsset get_cellTemplate()Public+1 flags0x08
void set_cellTemplate(VisualTreeAsset value)Public+1 flags0x08
Func<UnityEngine.UIElements.VisualElement> get_makeHeader()Public+1 flags0x08
void set_makeHeader(Func<UnityEngine.UIElements.VisualElement> value)Public+1 flags0x08
Action<UnityEngine.UIElements.VisualElement> get_bindHeader()Public+1 flags0x08
Action<UnityEngine.UIElements.VisualElement> get_unbindHeader()Public+1 flags0x08
Action<UnityEngine.UIElements.VisualElement> get_destroyHeader()Public+1 flags0x08
Func<UnityEngine.UIElements.VisualElement> get_makeCell()Public+1 flags0x08
void set_makeCell(Func<UnityEngine.UIElements.VisualElement> value)Public+1 flags0x08
Action<UnityEngine.UIElements.VisualElement get_bindCell()Public+1 flags0x08
Action<UnityEngine.UIElements.VisualElement get_unbindCell()Public+1 flags0x08
Action<UnityEngine.UIElements.VisualElement> get_destroyCell()Public+1 flags0x08
Columns get_collection()Public+1 flags0x08
void set_collection(Columns value)2 flags0x08
void add_changed(Action<UnityEngine.UIElements.Column value)2 flags0x08
void remove_changed(Action<UnityEngine.UIElements.Column value)2 flags0x08
void add_resized(Action<UnityEngine.UIElements.Column> value)2 flags0x08
void remove_resized(Action<UnityEngine.UIElements.Column> value)2 flags0x08
void NotifyChange(const ColumnDataType& type)Private0x04
void NotifyPropertyChanged(ref BindingId& property)Private0x98
float GetWidth(float layoutWidth)1 flags0x04
float GetMaxWidth(float layoutWidth)1 flags0x04
float GetMinWidth(float layoutWidth)1 flags0x04
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 50

types with a member, parameter or interface of this type