| int get_allSlices() | PublicStatic+1 flags | | 0x04 |
| bool get_isReadable() | Public+2 flags | | 0x01 |
| bool Internal_CreateImpl(Texture2DArray mono, int w, int h, int d, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags, bool ignoreMipmapLimit, const string& mipmapLimitGroupName) | PrivateStatic | | 0x08 |
| void Internal_Create(Texture2DArray mono, int w, int h, int d, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags, bool ignoreMipmapLimit, const string& mipmapLimitGroupName) | PrivateStatic | | 0x08 |
| bool ValidateFormat(const TextureFormat& format, int width, int height) | 1 flags | | 0x04 |
| bool ValidateFormat(const GraphicsFormat& format, int width, int height) | 1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const DefaultFormat& format, const TextureCreationFlags& flags) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const DefaultFormat& format, const TextureCreationFlags& flags, int mipCount) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const DefaultFormat& format, const TextureCreationFlags& flags, int mipCount, const MipmapLimitDescriptor& mipmapLimitDescriptor) | Public+1 flags | | 0x10 |
| void .ctor(int width, int height, int depth, const GraphicsFormat& format, const TextureCreationFlags& flags) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const GraphicsFormat& format, const TextureCreationFlags& flags, int mipCount) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const GraphicsFormat& format, const TextureCreationFlags& flags, int mipCount, const MipmapLimitDescriptor& mipmapLimitDescriptor) | Public+1 flags | | 0x10 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, int mipCount, bool linear, bool createUninitialized, const MipmapLimitDescriptor& mipmapLimitDescriptor) | Public+1 flags | | 0x10 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, int mipCount, bool linear, bool createUninitialized) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, int mipCount, bool linear) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, bool mipChain, bool linear, bool createUninitialized) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, bool mipChain, bool linear) | Public+1 flags | | 0x04 |
| void .ctor(int width, int height, int depth, const TextureFormat& textureFormat, bool mipChain) | Public+1 flags | | 0x04 |
| void ValidateIsNotCrunched(const TextureCreationFlags& flags) | PrivateStatic | | 0x04 |
| bool get_isReadable_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool Internal_CreateImpl_Injected(Texture2DArray mono, int w, int h, int d, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags, bool ignoreMipmapLimit, ref ManagedSpanWrapper& mipmapLimitGroupName) | PrivateStatic | | 0x10 |