Zdexby TheHolyOneZ
49,743 classes
Class

SpriteMask

: Renderer : Component : Object : Object
UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule 0x0018 (24 B) inherited 0x0018 UnityEngine.SpriteMaskModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 41

SignatureFlagsNativeParams
int get_frontSortingLayerID()Public+1 flags—0x04
void set_frontSortingLayerID(int value)Public+1 flags—0x04
int get_frontSortingOrder()Public+1 flags—0x04
void set_frontSortingOrder(int value)Public+1 flags—0x04
int get_backSortingLayerID()Public+1 flags—0x04
void set_backSortingLayerID(int value)Public+1 flags—0x04
int get_backSortingOrder()Public+1 flags—0x04
void set_backSortingOrder(int value)Public+1 flags—0x04
float get_alphaCutoff()Public+1 flags—0x04
void set_alphaCutoff(float value)Public+1 flags—0x04
Sprite get_sprite()Public+1 flags—0x08
void set_sprite(Sprite value)Public+1 flags—0x08
bool get_isCustomRangeActive()Public+1 flags—0x01
void set_isCustomRangeActive(bool value)Public+1 flags—0x01
SpriteSortPoint get_spriteSortPoint()Public+1 flags—0x04
void set_spriteSortPoint(const SpriteSortPoint& value)Public+1 flags—0x04
MaskSource get_maskSource()Public+1 flags—0x04
void set_maskSource(const MaskSource& value)Public+1 flags—0x04
Renderer get_cachedSupportedRenderer()2 flags—0x08
Bounds GetSpriteBounds()1 flags—0x18
void .ctor()Public+1 flags—0x00
int get_frontSortingLayerID_Injected(long _unity_self)PrivateStatic—0x08
void set_frontSortingLayerID_Injected(long _unity_self, int value)PrivateStatic—0x08
int get_frontSortingOrder_Injected(long _unity_self)PrivateStatic—0x08
void set_frontSortingOrder_Injected(long _unity_self, int value)PrivateStatic—0x08
int get_backSortingLayerID_Injected(long _unity_self)PrivateStatic—0x08
void set_backSortingLayerID_Injected(long _unity_self, int value)PrivateStatic—0x08
int get_backSortingOrder_Injected(long _unity_self)PrivateStatic—0x08
void set_backSortingOrder_Injected(long _unity_self, int value)PrivateStatic—0x08
float get_alphaCutoff_Injected(long _unity_self)PrivateStatic—0x08
void set_alphaCutoff_Injected(long _unity_self, float value)PrivateStatic—0x08
long get_sprite_Injected(long _unity_self)PrivateStatic0x08
void set_sprite_Injected(long _unity_self, long value)PrivateStatic0x08
bool get_isCustomRangeActive_Injected(long _unity_self)PrivateStatic0x08
void set_isCustomRangeActive_Injected(long _unity_self, bool value)PrivateStatic0x08
SpriteSortPoint get_spriteSortPoint_Injected(long _unity_self)PrivateStatic0x08
void set_spriteSortPoint_Injected(long _unity_self, const SpriteSortPoint& value)PrivateStatic0x08
MaskSource get_maskSource_Injected(long _unity_self)PrivateStatic0x08
void set_maskSource_Injected(long _unity_self, const MaskSource& value)PrivateStatic0x08
long get_cachedSupportedRenderer_Injected(long _unity_self)PrivateStatic0x08
void GetSpriteBounds_Injected(long _unity_self, ref Bounds& ret)PrivateStatic0x18