| int get_frontSortingLayerID() | Public+1 flags | — | 0x04 |
| void set_frontSortingLayerID(int value) | Public+1 flags | — | 0x04 |
| int get_frontSortingOrder() | Public+1 flags | — | 0x04 |
| void set_frontSortingOrder(int value) | Public+1 flags | — | 0x04 |
| int get_backSortingLayerID() | Public+1 flags | — | 0x04 |
| void set_backSortingLayerID(int value) | Public+1 flags | — | 0x04 |
| int get_backSortingOrder() | Public+1 flags | — | 0x04 |
| void set_backSortingOrder(int value) | Public+1 flags | — | 0x04 |
| float get_alphaCutoff() | Public+1 flags | — | 0x04 |
| void set_alphaCutoff(float value) | Public+1 flags | — | 0x04 |
| Sprite get_sprite() | Public+1 flags | — | 0x08 |
| void set_sprite(Sprite value) | Public+1 flags | — | 0x08 |
| bool get_isCustomRangeActive() | Public+1 flags | — | 0x01 |
| void set_isCustomRangeActive(bool value) | Public+1 flags | — | 0x01 |
| SpriteSortPoint get_spriteSortPoint() | Public+1 flags | — | 0x04 |
| void set_spriteSortPoint(const SpriteSortPoint& value) | Public+1 flags | — | 0x04 |
| MaskSource get_maskSource() | Public+1 flags | — | 0x04 |
| void set_maskSource(const MaskSource& value) | Public+1 flags | — | 0x04 |
| Renderer get_cachedSupportedRenderer() | 2 flags | — | 0x08 |
| Bounds GetSpriteBounds() | 1 flags | — | 0x18 |
| void .ctor() | Public+1 flags | — | 0x00 |
| int get_frontSortingLayerID_Injected(long _unity_self) | PrivateStatic | — | 0x08 |
| void set_frontSortingLayerID_Injected(long _unity_self, int value) | PrivateStatic | — | 0x08 |
| int get_frontSortingOrder_Injected(long _unity_self) | PrivateStatic | — | 0x08 |
| void set_frontSortingOrder_Injected(long _unity_self, int value) | PrivateStatic | — | 0x08 |
| int get_backSortingLayerID_Injected(long _unity_self) | PrivateStatic | — | 0x08 |
| void set_backSortingLayerID_Injected(long _unity_self, int value) | PrivateStatic | — | 0x08 |
| int get_backSortingOrder_Injected(long _unity_self) | PrivateStatic | — | 0x08 |
| void set_backSortingOrder_Injected(long _unity_self, int value) | PrivateStatic | — | 0x08 |
| float get_alphaCutoff_Injected(long _unity_self) | PrivateStatic | — | 0x08 |
| void set_alphaCutoff_Injected(long _unity_self, float value) | PrivateStatic | — | 0x08 |
| long get_sprite_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_sprite_Injected(long _unity_self, long value) | PrivateStatic | | 0x08 |
| bool get_isCustomRangeActive_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_isCustomRangeActive_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| SpriteSortPoint get_spriteSortPoint_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_spriteSortPoint_Injected(long _unity_self, const SpriteSortPoint& value) | PrivateStatic | | 0x08 |
| MaskSource get_maskSource_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_maskSource_Injected(long _unity_self, const MaskSource& value) | PrivateStatic | | 0x08 |
| long get_cachedSupportedRenderer_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void GetSpriteBounds_Injected(long _unity_self, ref Bounds& ret) | PrivateStatic | | 0x18 |