0x00x0180
Members 41
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | m_SupportsR8RenderTextureFormat | bool | Private+1 flags | — | |
| 0x00B9 | 0x03 | padding / unreflected | |||
| 0x04 | m_BlueNoiseTextureIndex | int | Private | — | |
| 0x08 | m_Material | Material | Private | — | |
| 0x08 | m_PassData | SSAOPassData | Private | — | |
| 0x08 | m_BlueNoiseTextures | Texture2D[] | Private | — | |
| 0x08 | m_CameraTopLeftCorner | Vector4[] | Private | — | |
| 0x08 | m_CameraXExtent | Vector4[] | Private | — | |
| 0x08 | m_CameraYExtent | Vector4[] | Private | — | |
| 0x08 | m_CameraZExtent | Vector4[] | Private | — | |
| 0x08 | m_SSAOTextures | RTHandle[] | Private | — | |
| 0x04 | m_BlurType | BlurTypes | Private | — | |
| 0x0104 | 0x04 | padding / unreflected | |||
| 0x08 | m_CameraViewProjections | Matrix4x4[] | Private | — | |
| 0x08 | m_ProfilingSampler | ProfilingSampler | Private | — | |
| 0x08 | m_Renderer | ScriptableRenderer | Private | — | |
| 0x34 | m_AOPassDescriptor | RenderTextureDescriptor | Private | — | |
| 0x0154 | 0x04 | padding / unreflected | |||
| 0x08 | m_CurrentSettings | ScreenSpaceAmbientOcclusionSettings | Private | — | |
| — | 0x08 | k_SSAOTextureName | string | PrivateStatic+1 flags | 3277060047610 |
| — | 0x08 | k_AmbientOcclusionParamName | string | PrivateStatic+1 flags | 3277060047610 |
| 0x04 | s_AmbientOcclusionParamID | int | Static+2 flags | — | |
| 0x04 | s_SSAOParamsID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_SSAOBlueNoiseParamsID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_BlueNoiseTextureID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_SSAOFinalTextureID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_CameraViewXExtentID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_CameraViewYExtentID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_CameraViewZExtentID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_ProjectionParams2ID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_CameraViewProjectionsID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_CameraViewTopLeftCornerID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_CameraDepthTextureID | int | PrivateStatic+1 flags | — | |
| 0x04 | s_CameraNormalsTextureID | int | PrivateStatic+1 flags | — | |
| 0x08 | m_BilateralTexturesIndices | int[] | PrivateStatic+1 flags | — | |
| 0x08 | m_BilateralPasses | ShaderPasses[] | PrivateStatic+1 flags | — | |
| 0x08 | m_BilateralAfterOpaquePasses | ShaderPasses[] | PrivateStatic+1 flags | — | |
| 0x08 | m_GaussianTexturesIndices | int[] | PrivateStatic+1 flags | — | |
| 0x08 | m_GaussianPasses | ShaderPasses[] | PrivateStatic+1 flags | — | |
| 0x08 | m_GaussianAfterOpaquePasses | ShaderPasses[] | PrivateStatic+1 flags | — | |
| 0x08 | m_KawaseTexturesIndices | int[] | PrivateStatic+1 flags | — | |
| 0x08 | m_KawasePasses | ShaderPasses[] | PrivateStatic+1 flags | — | |
| 0x08 | m_KawaseAfterOpaquePasses | ShaderPasses[] | PrivateStatic+1 flags | — | |
| 0x1C | m_SSAOParamsPrev | SSAOMaterialParams | Private | — | |
| 0x017C | 0x04 | unreflected bytes to end of ScreenSpaceAmbientOcclusionPass | |||
Inherited from ScriptableRenderPass 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x0014 | 0x04 | padding / unreflected | |||
| 0x08 | m_ColorStoreActions | RenderBufferStoreAction[] | Private | — | |
| 0x04 | m_DepthStoreAction | RenderBufferStoreAction | Private | — | |
| 0x01 | <requiresIntermediateTexture>k__BackingField | bool | Private | — | |
| 0x0025 | 0x03 | padding / unreflected | |||
| 0x08 | m_OverriddenColorStoreActions | bool[] | Private | — | |
| 0x01 | m_OverriddenDepthStoreAction | bool | Private | — | |
| 0x0031 | 0x07 | padding / unreflected | |||
| 0x08 | m_ProfingSampler | ProfilingSampler | Private | — | |
| 0x08 | m_PassName | string | Private | — | |
| 0x08 | m_RenderGraphSettings | RenderGraphSettings | Private | — | |
| 0x01 | <overrideCameraTarget>k__BackingField | bool | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x01 | <useNativeRenderPass>k__BackingField | bool | Private | — | |
| 0x01 | <breakGBufferAndDeferredRenderPass>k__BackingField | bool | Private | — | |
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x08 | m_ColorAttachments | RTHandle[] | Private | — | |
| 0x08 | m_InputAttachments | RTHandle[] | 1 flags | — | |
| 0x08 | m_InputAttachmentIsTransient | bool[] | 1 flags | — | |
| 0x08 | m_DepthAttachment | RTHandle | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
| 0x04 | m_ClearFlag | ClearFlag | Private | — | |
| 0x10 | m_ClearColor | Color | Private | — | |
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool get_isRendererDeferred() | Private+1 flags | 0x01 | |
| void .ctor() | 2 flags | 0x00 | |
| bool Setup(ref ScreenSpaceAmbientOcclusionSettings& featureSettings, ref ScriptableRenderer& renderer, ref Material& material, ref Texture2D[]& blueNoiseTextures) | 1 flags | 0x08 | |
| bool IsAfterOpaquePass(ref ShaderPasses& pass) | PrivateStatic | 0x04 | |
| void SetupKeywordsAndParameters(ref ScreenSpaceAmbientOcclusionSettings& settings, ref UniversalCameraData& cameraData) | Private | 0x08 | |
| void InitSSAOPassData(ref SSAOPassData& data) | Private | 0x08 | |
| void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData) | Public+1 flags | 0x08 | |
| void CreateRenderTextureHandles(RenderGraph renderGraph, UniversalResourceData resourceData, UniversalCameraData cameraData, ref TextureHandle& aoTexture, ref TextureHandle& blurTexture, ref TextureHandle& finalTexture) | Private | 0x10 | |
| void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData) | Public+1 flags | 0x28 | |
| void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | 0x28 | |
| void RenderAndSetBaseMap(ref CommandBuffer& cmd, ref RenderingData& renderingData, ref ScriptableRenderer& renderer, ref Material& mat, ref RTHandle& baseMap, ref RTHandle& target, const ShaderPasses& pass) | PrivateStatic | 0x28 | |
| void GetPassOrder(const BlurTypes& blurType, bool isAfterOpaque, ref int[]& textureIndices, ref ShaderPasses[]& shaderPasses) | PrivateStatic | 0x08 | |
| void OnCameraCleanup(CommandBuffer cmd) | Public+1 flags | 0x08 | |
| void Dispose() | Public | 0x00 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |