Zdexby TheHolyOneZ
49,743 classes
Class

DoFBokehPassData

: Object
UnityEngine.Rendering.Universal.PostProcessPass.DoFBokehPassData, Unity.RenderPipelines.Universal.Runtime 0x00B8 (184 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x00B8

Members 14

OffsetSizeNameTypeFlagsDefault
0x08bokehKernelVector4[]1 flags—
0x04downSampleint1 flags—
0x04uvMarginfloat1 flags—
0x10cocParamsVector41 flags—
0x01useFastSRGBLinearConversionbool1 flags—
0x00310x03padding / unreflected
0x10sourceTextureTextureHandle1 flags—
0x10depthTextureTextureHandle1 flags—
0x00540x04padding / unreflected
0x08materialMaterial1 flags—
0x08materialCoCMaterial1 flags—
0x10halfCoCTextureTextureHandle1 flags—
0x10fullCoCTextureTextureHandle1 flags—
0x10pingTextureTextureHandle1 flags—
0x10pongTextureTextureHandle1 flags—
0x10destinationTextureHandle1 flags—

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type