Class
DebugUIHandlerRow
: DebugUIHandlerFoldout : DebugUIHandlerWidget : MonoBehaviour : Behaviour : Component : Object : Object0x00x0088
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | m_Timer | float | Private | — | |
| 0x0084 | 0x04 | unreflected bytes to end of DebugUIHandlerRow | |||
Inherited from DebugUIHandlerFoldout 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | nameLabel | Text | Public | — | |
| 0x08 | valueToggle | UIFoldout | Public | — | |
| 0x08 | m_Field | Foldout | Private | — | |
| 0x08 | m_Container | DebugUIHandlerContainer | Private | — | |
| — | 0x04 | k_FoldoutXOffset | float | PrivateStatic+1 flags | 1129775104 |
| — | 0x04 | k_XOffset | float | PrivateStatic+1 flags | 1130758144 |
Inherited from DebugUIHandlerWidget 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | colorDefault | Color | Public | — | |
| 0x10 | colorSelected | Color | Public | — | |
| 0x08 | <parentUIHandler>k__BackingField | DebugUIHandlerWidget | Private | — | |
| 0x08 | <previousUIHandler>k__BackingField | DebugUIHandlerWidget | Private | — | |
| 0x08 | <nextUIHandler>k__BackingField | DebugUIHandlerWidget | Private | — | |
| 0x08 | m_Widget | Widget | 1 flags | — |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnEnable() | 2 flags | 0x00 | |
| GameObject GetChild(int index) | Private | 0x08 | |
| bool TryGetChild(int index, ref GameObject& child) | Private | 0x08 | |
| bool IsActive(Table table, int index, GameObject child) | Private | 0x08 | |
| void Update() | 1 flags | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |