Zdexby TheHolyOneZ
49,743 classes
Class

RenderPipelineManager

: Object
UnityEngine.Rendering.RenderPipelineManager, UnityEngine.CoreModule 0x0010 (16 B) inherited 0x0010 UnityEngine.CoreModule.dll
0x00x0010

Members 14

OffsetSizeNameTypeFlagsDefault
0x01s_CleanUpPipelineboolPrivateStatic—
0x08s_CurrentPipelineTypestringPrivateStatic—
0x08s_CurrentPipelineAssetRenderPipelineAssetPrivateStatic—
0x08s_CurrentPipelineRenderPipelinePrivateStatic—
0x08beginContextRenderingAction<UnityEngine.Rendering.ScriptableRenderContextPrivateStatic—
0x08endContextRenderingAction<UnityEngine.Rendering.ScriptableRenderContextPrivateStatic—
0x08beginCameraRenderingAction<UnityEngine.Rendering.ScriptableRenderContextPrivateStatic—
0x08endCameraRenderingAction<UnityEngine.Rendering.ScriptableRenderContextPrivateStatic—
0x08activeRenderPipelineTypeChangedActionPrivateStatic—
0x08activeRenderPipelineAssetChangedAction<UnityEngine.Rendering.RenderPipelineAssetPrivateStatic—
0x08activeRenderPipelineCreatedActionPrivateStatic—
0x08activeRenderPipelineDisposedActionPrivateStatic—
0x08beginFrameRenderingAction<UnityEngine.Rendering.ScriptableRenderContextPrivateStatic—
0x08endFrameRenderingAction<UnityEngine.Rendering.ScriptableRenderContextPrivateStatic—

Functions 25

SignatureFlagsNativeParams
RenderPipeline get_currentPipeline()PublicStatic+1 flags0x08
void set_currentPipeline(RenderPipeline value)PrivateStatic+1 flags0x08
void add_beginContextRendering(Action<UnityEngine.Rendering.ScriptableRenderContext value)PublicStatic+1 flags0x08
void remove_beginContextRendering(Action<UnityEngine.Rendering.ScriptableRenderContext value)PublicStatic+1 flags0x08
void add_endContextRendering(Action<UnityEngine.Rendering.ScriptableRenderContext value)PublicStatic+1 flags0x08
void remove_endContextRendering(Action<UnityEngine.Rendering.ScriptableRenderContext value)PublicStatic+1 flags0x08
void add_beginCameraRendering(Action<UnityEngine.Rendering.ScriptableRenderContext value)PublicStatic+1 flags0x08
void remove_beginCameraRendering(Action<UnityEngine.Rendering.ScriptableRenderContext value)PublicStatic+1 flags0x08
void add_endCameraRendering(Action<UnityEngine.Rendering.ScriptableRenderContext value)PublicStatic+1 flags0x08
void remove_endCameraRendering(Action<UnityEngine.Rendering.ScriptableRenderContext value)PublicStatic+1 flags0x08
void BeginContextRendering(const ScriptableRenderContext& context, List<UnityEngine.Camera> cameras)Static+1 flags0x08
void BeginCameraRendering(const ScriptableRenderContext& context, Camera camera)Static+1 flags0x08
void EndContextRendering(const ScriptableRenderContext& context, List<UnityEngine.Camera> cameras)Static+1 flags0x08
void EndCameraRendering(const ScriptableRenderContext& context, Camera camera)Static+1 flags0x08
void OnActiveRenderPipelineTypeChanged()Static+1 flags0x00
void OnActiveRenderPipelineAssetChanged(ScriptableObject from, ScriptableObject to)Static+1 flags0x08
void HandleRenderPipelineChange(RenderPipelineAsset pipelineAsset)Static+1 flags0x08
void RecreateCurrentPipeline(RenderPipelineAsset pipelineAsset)Static+1 flags0x08
void CleanupRenderPipeline()Static+1 flags0x00
string GetCurrentPipelineAssetType()PrivateStatic0x08
void DoRenderLoop_Internal(RenderPipelineAsset pipelineAsset, long loopPtr, Object renderRequest)PrivateStatic0x08
bool TryPrepareRenderPipeline(RenderPipelineAsset pipelineAsset)Static+1 flags0x08
bool get_isCurrentPipelineValid()PrivateStatic+1 flags0x01
bool IsPipelineRequireCreation()PrivateStatic0x01
void .cctor()PrivateStatic+1 flags0x00

Used by 4

types with a member, parameter or interface of this type