Zdexby TheHolyOneZ
9,523 structs
Struct

TextureAccess

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.TextureAccess, Unity.RenderPipelines.Core.Runtime 0x001C (28 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x001C

Members 4

OffsetSizeNameTypeFlags
0x10textureHandleTextureHandlePublic
0x04mipLevelintPublic
0x04depthSliceintPublic
0x04flagsAccessFlagsPublic

Functions 1

SignatureFlagsNativeParams
void .ctor(const TextureHandle& handle, const AccessFlags& flags, int mipLevel, int depthSlice)Public+1 flags0x10

Used by 2

types with a member, parameter or interface of this type