| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor(const string& name) | Public+1 flags | | 0x08 |
| float GetCombinedValues(float valueA, float valueB, const PhysicsMaterialCombine2D& materialCombineA, const PhysicsMaterialCombine2D& materialCombineB) | PublicStatic | | 0x04 |
| void Create_Internal(PhysicsMaterial2D scriptMaterial, const string& name) | PrivateStatic | | 0x08 |
| float get_bounciness() | Public+1 flags | | 0x04 |
| void set_bounciness(float value) | Public+1 flags | | 0x04 |
| float get_friction() | Public+1 flags | | 0x04 |
| void set_friction(float value) | Public+1 flags | | 0x04 |
| PhysicsMaterialCombine2D get_frictionCombine() | Public+1 flags | | 0x04 |
| void set_frictionCombine(const PhysicsMaterialCombine2D& value) | Public+1 flags | | 0x04 |
| PhysicsMaterialCombine2D get_bounceCombine() | Public+1 flags | | 0x04 |
| void set_bounceCombine(const PhysicsMaterialCombine2D& value) | Public+1 flags | | 0x04 |
| void Create_Internal_Injected(PhysicsMaterial2D scriptMaterial, ref ManagedSpanWrapper& name) | PrivateStatic | | 0x10 |
| float get_bounciness_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_bounciness_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| float get_friction_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_friction_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| PhysicsMaterialCombine2D get_frictionCombine_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_frictionCombine_Injected(long _unity_self, const PhysicsMaterialCombine2D& value) | PrivateStatic | | 0x08 |
| PhysicsMaterialCombine2D get_bounceCombine_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_bounceCombine_Injected(long _unity_self, const PhysicsMaterialCombine2D& value) | PrivateStatic | | 0x08 |