| bool get_useMotor() | Public+1 flags | | 0x01 |
| void set_useMotor(bool value) | Public+1 flags | | 0x01 |
| bool get_useLimits() | Public+1 flags | | 0x01 |
| void set_useLimits(bool value) | Public+1 flags | | 0x01 |
| bool get_useConnectedAnchor() | Public+1 flags | | 0x01 |
| void set_useConnectedAnchor(bool value) | Public+1 flags | | 0x01 |
| JointMotor2D get_motor() | Public+1 flags | | 0x08 |
| void set_motor(const JointMotor2D& value) | Public+1 flags | | 0x08 |
| JointAngleLimits2D get_limits() | Public+1 flags | | 0x08 |
| void set_limits(const JointAngleLimits2D& value) | Public+1 flags | | 0x08 |
| JointLimitState2D get_limitState() | Public+1 flags | | 0x04 |
| float get_referenceAngle() | Public+1 flags | | 0x04 |
| float get_jointAngle() | Public+1 flags | | 0x04 |
| float get_jointSpeed() | Public+1 flags | | 0x04 |
| float GetMotorTorque(float timeStep) | Public | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |
| bool get_useMotor_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_useMotor_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| bool get_useLimits_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_useLimits_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| bool get_useConnectedAnchor_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_useConnectedAnchor_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| void get_motor_Injected(long _unity_self, ref JointMotor2D& ret) | PrivateStatic | | 0x08 |
| void set_motor_Injected(long _unity_self, ref JointMotor2D& value) | PrivateStatic | | 0x08 |
| void get_limits_Injected(long _unity_self, ref JointAngleLimits2D& ret) | PrivateStatic | | 0x08 |
| void set_limits_Injected(long _unity_self, ref JointAngleLimits2D& value) | PrivateStatic | | 0x08 |
| JointLimitState2D get_limitState_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| float get_referenceAngle_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| float get_jointAngle_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| float get_jointSpeed_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| float GetMotorTorque_Injected(long _unity_self, float timeStep) | PrivateStatic | | 0x08 |