| void .ctor() | Private+1 flags | | 0x00 |
| bool GetData(AudioClip clip, const Span<System.Single>& data, int samplesOffset) | PrivateStatic | | 0x10 |
| bool SetData(AudioClip clip, const ReadOnlySpan<System.Single>& data, int samplesOffset) | PrivateStatic | | 0x10 |
| AudioClip Construct_Internal() | PrivateStatic | | 0x08 |
| string GetName() | Private | | 0x08 |
| void CreateUserSound(const string& name, int lengthSamples, int channels, int frequency, bool stream) | Private | | 0x08 |
| float get_length() | Public+1 flags | | 0x04 |
| int get_samples() | Public+1 flags | | 0x04 |
| int get_channels() | Public+1 flags | | 0x04 |
| int get_frequency() | Public+1 flags | | 0x04 |
| bool get_isReadyToPlay() | Public+1 flags | | 0x01 |
| AudioClipLoadType get_loadType() | Public+1 flags | | 0x04 |
| bool LoadAudioData() | Public | | 0x01 |
| bool UnloadAudioData() | Public | | 0x01 |
| bool get_preloadAudioData() | Public+1 flags | | 0x01 |
| bool get_ambisonic() | Public+1 flags | | 0x01 |
| bool get_loadInBackground() | Public+1 flags | | 0x01 |
| AudioDataLoadState get_loadState() | Public+1 flags | | 0x04 |
| bool GetData(const Span<System.Single>& data, int offsetSamples) | Public | | 0x10 |
| bool GetData(const float[]& data, int offsetSamples) | Public | | 0x08 |
| bool SetData(const float[]& data, int offsetSamples) | Public | | 0x08 |
| bool SetData(const ReadOnlySpan<System.Single>& data, int offsetSamples) | Public | | 0x10 |
| AudioClip Create(const string& name, int lengthSamples, int channels, int frequency, bool _3D, bool stream) | PublicStatic | | 0x08 |
| AudioClip Create(const string& name, int lengthSamples, int channels, int frequency, bool _3D, bool stream, PCMReaderCallback pcmreadercallback) | PublicStatic | | 0x08 |
| AudioClip Create(const string& name, int lengthSamples, int channels, int frequency, bool _3D, bool stream, PCMReaderCallback pcmreadercallback, PCMSetPositionCallback pcmsetpositioncallback) | PublicStatic | | 0x08 |
| AudioClip Create(const string& name, int lengthSamples, int channels, int frequency, bool stream) | PublicStatic | | 0x08 |
| AudioClip Create(const string& name, int lengthSamples, int channels, int frequency, bool stream, PCMReaderCallback pcmreadercallback) | PublicStatic | | 0x08 |
| AudioClip Create(const string& name, int lengthSamples, int channels, int frequency, bool stream, PCMReaderCallback pcmreadercallback, PCMSetPositionCallback pcmsetpositioncallback) | PublicStatic | | 0x08 |
| void add_m_PCMReaderCallback(PCMReaderCallback value) | Private+1 flags | | 0x08 |
| void remove_m_PCMReaderCallback(PCMReaderCallback value) | Private+1 flags | | 0x08 |
| void add_m_PCMSetPositionCallback(PCMSetPositionCallback value) | Private+1 flags | | 0x08 |
| void remove_m_PCMSetPositionCallback(PCMSetPositionCallback value) | Private+1 flags | | 0x08 |
| void InvokePCMReaderCallback_Internal(const float[]& data) | Private | | 0x08 |
| void InvokePCMSetPositionCallback_Internal(int position) | Private | | 0x04 |
| bool GetData_Injected(long clip, ref ManagedSpanWrapper& data, int samplesOffset) | PrivateStatic | | 0x10 |
| bool SetData_Injected(long clip, ref ManagedSpanWrapper& data, int samplesOffset) | PrivateStatic | | 0x10 |
| long Construct_Internal_Injected() | PrivateStatic | | 0x08 |
| void GetName_Injected(long _unity_self, ref ManagedSpanWrapper& ret) | PrivateStatic | | 0x10 |
| void CreateUserSound_Injected(long _unity_self, ref ManagedSpanWrapper& name, int lengthSamples, int channels, int frequency, bool stream) | PrivateStatic | | 0x10 |
| float get_length_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| int get_samples_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| int get_channels_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| int get_frequency_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool get_isReadyToPlay_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| AudioClipLoadType get_loadType_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool LoadAudioData_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool UnloadAudioData_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool get_preloadAudioData_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool get_ambisonic_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool get_loadInBackground_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| AudioDataLoadState get_loadState_Injected(long _unity_self) | PrivateStatic | | 0x08 |