Zdexby TheHolyOneZ
49,743 classes
Class

SkeletonRendererInstruction

: Object
Spine.Unity.SkeletonRendererInstruction, spine-unity 0x0028 (40 B) inherited 0x0010 spine-unity.dll
0x00x0028

Members 5

OffsetSizeNameTypeFlagsDefault
0x08submeshInstructionsExposedList<Spine.Unity.SubmeshInstruction>Public+1 flags—
0x01immutableTrianglesboolPublic—
0x01hasActiveClippingboolPublic—
0x001A0x02padding / unreflected
0x04rawVertexCountintPublic—
0x08attachmentsExposedList<Spine.Attachment>Public+1 flags—

Functions 6

SignatureFlagsNativeParams
void Clear()Public0x00
void Dispose()Public0x00
void SetWithSubset(ExposedList<Spine.Unity.SubmeshInstruction> instructions, int startSubmesh, int endSubmesh)Public0x08
void Set(SkeletonRendererInstruction other)Public0x08
bool GeometryNotEqual(SkeletonRendererInstruction a, SkeletonRendererInstruction b)PublicStatic0x08
void .ctor()Public+1 flags0x00

Used by 8

types with a member, parameter or interface of this type