Zdexby TheHolyOneZ
49,743 classes
Class

AnimationReferenceAsset

: ScriptableObject : Object : Object
Spine.Unity.AnimationReferenceAsset, spine-unity 0x0030 (48 B) inherited 0x0018 spine-unity.dll
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
—0x01QuietSkeletonDataboolPrivateStatic+1 flags1
0x08skeletonDataAssetSkeletonDataAsset1 flags—
0x08animationNamestring1 flags—
0x08animationAnimationPrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 6

SignatureFlagsNativeParams
SkeletonDataAsset get_SkeletonDataAsset()PublicFinal+3 flags0x08
Animation get_Animation()Public+1 flags0x08
void Clear()Public0x00
void Initialize()Public0x00
Animation op_Implicit(AnimationReferenceAsset asset)PublicStatic+1 flags0x08
void .ctor()Public+1 flags0x00