| ExposedList<System.Single> get_ClippedVertices() | Public+1 flags | | 0x08 |
| ExposedList<System.Int32> get_ClippedTriangles() | Public+1 flags | | 0x08 |
| ExposedList<System.Single> get_ClippedUVs() | Public+1 flags | | 0x08 |
| bool get_IsClipping() | Public+1 flags | | 0x01 |
| int ClipStart(Slot slot, ClippingAttachment clip) | Public | | 0x08 |
| void ClipEnd(Slot slot) | Public | | 0x08 |
| void ClipEnd() | Public | | 0x00 |
| void ClipTriangles(const float[]& vertices, const int[]& triangles, int trianglesLength) | Public | | 0x08 |
| void ClipTriangles(const float[]& vertices, const int[]& triangles, int trianglesLength, const float[]& uvs) | Public | | 0x08 |
| bool Clip(float x1, float y1, float x2, float y2, float x3, float y3, ExposedList<System.Single> clippingArea, ExposedList<System.Single> output) | 1 flags | | 0x08 |
| void MakeClockwise(ExposedList<System.Single> polygon) | PublicStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |