| ExposedList<Spine.BoundingBoxAttachment> get_BoundingBoxes() | Public+1 flags | | 0x08 |
| void set_BoundingBoxes(ExposedList<Spine.BoundingBoxAttachment> value) | Private+1 flags | | 0x08 |
| ExposedList<Spine.Polygon> get_Polygons() | Public+1 flags | | 0x08 |
| void set_Polygons(ExposedList<Spine.Polygon> value) | Private+1 flags | | 0x08 |
| float get_MinX() | Public+1 flags | | 0x04 |
| void set_MinX(float value) | Public+1 flags | | 0x04 |
| float get_MinY() | Public+1 flags | | 0x04 |
| void set_MinY(float value) | Public+1 flags | | 0x04 |
| float get_MaxX() | Public+1 flags | | 0x04 |
| void set_MaxX(float value) | Public+1 flags | | 0x04 |
| float get_MaxY() | Public+1 flags | | 0x04 |
| void set_MaxY(float value) | Public+1 flags | | 0x04 |
| float get_Width() | Public+1 flags | | 0x04 |
| float get_Height() | Public+1 flags | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |
| void Update(Skeleton skeleton, bool updateAabb) | Public | | 0x08 |
| void AabbCompute() | Private | | 0x00 |
| bool AabbContainsPoint(float x, float y) | Public | | 0x04 |
| bool AabbIntersectsSegment(float x1, float y1, float x2, float y2) | Public | | 0x04 |
| bool AabbIntersectsSkeleton(SkeletonBounds bounds) | Public | | 0x08 |
| bool ContainsPoint(Polygon polygon, float x, float y) | Public | | 0x08 |
| BoundingBoxAttachment ContainsPoint(float x, float y) | Public | | 0x08 |
| BoundingBoxAttachment IntersectsSegment(float x1, float y1, float x2, float y2) | Public | | 0x08 |
| bool IntersectsSegment(Polygon polygon, float x1, float y1, float x2, float y2) | Public | | 0x08 |
| Polygon GetPolygon(BoundingBoxAttachment attachment) | Public | | 0x08 |