| void .ctor(SentryUnityOptions options, IApplication application, ISentryUnityInfo unityInfo, ISceneManager sceneManager) | Public+1 flags | | 0x08 |
| void ConfigureScope(Scope scope) | Public | | 0x08 |
| void PopulateSdk(SdkVersion sdk) | PrivateStatic | | 0x08 |
| void PopulateApp(App app) | Private | | 0x08 |
| void PopulateOperatingSystem(OperatingSystem operatingSystem) | Private | | 0x08 |
| void PopulateDevice(Device device) | Private | | 0x08 |
| void PopulateGpu(Gpu gpu) | Private | | 0x08 |
| void PopulateUnity(Unity unity) | Private | | 0x08 |
| void PopulateTags(Action<System.String setTag) | Private | | 0x08 |
| void PopulateUser(Scope scope) | Private | | 0x08 |