| string get_Name() | Public+1 flags | | 0x08 |
| void set_Name(const string& value) | Public+1 flags | | 0x08 |
| Nullable<System.Int32> get_Id() | Public+1 flags | | 0x08 |
| void set_Id(const Nullable<System.Int32>& value) | Public+1 flags | | 0x08 |
| string get_VendorId() | Public+1 flags | | 0x08 |
| void set_VendorId(const string& value) | Public+1 flags | | 0x08 |
| string get_VendorName() | Public+1 flags | | 0x08 |
| void set_VendorName(const string& value) | Public+1 flags | | 0x08 |
| Nullable<System.Int32> get_MemorySize() | Public+1 flags | | 0x08 |
| void set_MemorySize(const Nullable<System.Int32>& value) | Public+1 flags | | 0x08 |
| string get_ApiType() | Public+1 flags | | 0x08 |
| void set_ApiType(const string& value) | Public+1 flags | | 0x08 |
| Nullable<System.Boolean> get_MultiThreadedRendering() | Public+1 flags | | 0x02 |
| void set_MultiThreadedRendering(const Nullable<System.Boolean>& value) | Public+1 flags | | 0x02 |
| string get_Version() | Public+1 flags | | 0x08 |
| void set_Version(const string& value) | Public+1 flags | | 0x08 |
| string get_NpotSupport() | Public+1 flags | | 0x08 |
| void set_NpotSupport(const string& value) | Public+1 flags | | 0x08 |
| Nullable<System.Int32> get_MaxTextureSize() | Public+1 flags | | 0x08 |
| void set_MaxTextureSize(const Nullable<System.Int32>& value) | Public+1 flags | | 0x08 |
| string get_GraphicsShaderLevel() | Public+1 flags | | 0x08 |
| void set_GraphicsShaderLevel(const string& value) | Public+1 flags | | 0x08 |
| Nullable<System.Boolean> get_SupportsDrawCallInstancing() | Public+1 flags | | 0x02 |
| void set_SupportsDrawCallInstancing(const Nullable<System.Boolean>& value) | Public+1 flags | | 0x02 |
| Nullable<System.Boolean> get_SupportsRayTracing() | Public+1 flags | | 0x02 |
| void set_SupportsRayTracing(const Nullable<System.Boolean>& value) | Public+1 flags | | 0x02 |
| Nullable<System.Boolean> get_SupportsComputeShaders() | Public+1 flags | | 0x02 |
| void set_SupportsComputeShaders(const Nullable<System.Boolean>& value) | Public+1 flags | | 0x02 |
| Nullable<System.Boolean> get_SupportsGeometryShaders() | Public+1 flags | | 0x02 |
| void set_SupportsGeometryShaders(const Nullable<System.Boolean>& value) | Public+1 flags | | 0x02 |
| Gpu Clone() | 1 flags | | 0x08 |
| Gpu Sentry.Internal.ICloneable<Sentry.Protocol.Gpu>.Clone() | PrivateFinal+2 flags | | 0x08 |
| void UpdateFrom(Gpu source) | 1 flags | | 0x08 |
| void Sentry.Internal.IUpdatable.UpdateFrom(object source) | PrivateFinal+2 flags | | 0x08 |
| void Sentry.Internal.IUpdatable<Sentry.Protocol.Gpu>.UpdateFrom(Gpu source) | PrivateFinal+2 flags | | 0x08 |
| void WriteTo(Utf8JsonWriter writer, IDiagnosticLogger _) | PublicFinal+2 flags | | 0x08 |
| Gpu FromJson(const JsonElement& json) | PublicStatic | | 0x10 |
| void .ctor() | Public+1 flags | | 0x00 |