Zdexby TheHolyOneZ
49,743 classes
Class

GameButton

: Object
Reloaded.Gameplay.GameButton, Assembly-CSharp 0x0020 (32 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0020

Members 6

OffsetSizeNameTypeFlagsDefault
0x01m_drawStoneButtonboolPrivate—
0x01m_disabledboolPrivate—
0x01m_btnNoDrawboolPrivate—
0x01m_isOverboolPrivate—
0x01m_isDownboolPrivate—
0x00150x03padding / unreflected
0x08m_parentWidgetWidgetPrivate—

Functions 25

SignatureFlagsNativeParams
bool get_DrawStoneButton()Public+1 flags0x01
void set_DrawStoneButton(bool value)Public+1 flags0x01
Widget get_ParentWidget()Public+1 flags0x08
void set_ParentWidget(Widget value)Public+1 flags0x08
bool get_Disabled()Public+1 flags0x01
void set_Disabled(bool value)Public+1 flags0x01
bool get_BtnNoDraw()Public+1 flags0x01
void set_BtnNoDraw(bool value)Public+1 flags0x01
bool get_IsOver()Public+1 flags0x01
void set_IsOver(bool value)Public+1 flags0x01
bool get_IsDown()Public+1 flags0x01
void set_IsDown(bool value)Public+1 flags0x01
void .ctor(int theId)Public+1 flags0x04
void Finalize()2 flags0x00
bool HaveButtonImage(Sprite theImage, const RectInt& theRect)Public0x10
void DrawButtonImage(Sprite theImage, const RectInt& theRect, int x, int y)Public+2 flags0x10
void SetFont(Font theFont)Public+2 flags0x08
bool IsButtonDown()Public0x01
void Draw()Public0x00
void SetDisabled(bool isDisabled)Public0x01
bool IsMouseOver()Public0x01
void Update()Public0x00
void Resize(int theX, int theY, int theWidth, int theHeight)Public+2 flags0x04
void SetLabel(const string& theLabel)Public+2 flags0x08
ButtonPadding SetPadding(int theButtonLeftPadding, int theButtonRightPadding)Public+2 flags0x08

Used by 1

types with a member, parameter or interface of this type