| TweenAwaiter GetAwaiter() | Public | | 0x10 |
| IEnumerator ToYieldInstruction() | Public | | 0x08 |
| bool System.Collections.IEnumerator.MoveNext() | PrivateFinal+2 flags | | 0x01 |
| object System.Collections.IEnumerator.get_Current() | PrivateFinal+3 flags | | 0x08 |
| void System.Collections.IEnumerator.Reset() | PrivateFinal+2 flags | | 0x00 |
| Sequence SetCycles(int cycles) | Public | | 0x10 |
| bool get_IsAlive() | Public+1 flags | | 0x01 |
| bool get_IsPaused() | Public+1 flags | | 0x01 |
| Sequence ChainCallbackObsolete(Action callback, bool warnIfTargetDestroyed) | Public | | 0x10 |
| Sequence InsertCallbackObsolete(float atTime, Action callback, bool warnIfTargetDestroyed) | Public | | 0x10 |
| Sequence ChainCallbackObsolete(const uint8& target, Action<T> callback, bool warnIfTargetDestroyed) | Public | | 0x10 |
| Sequence InsertCallbackObsolete(float atTime, const uint8& target, Action<T> callback, bool warnIfTargetDestroyed) | Public | | 0x10 |
| bool get_IsCreated() | 2 flags | | 0x01 |
| long get_id() | Private+1 flags | | 0x08 |
| bool get_isAlive() | Public+1 flags | | 0x01 |
| float get_elapsedTime() | Public+1 flags | | 0x04 |
| void set_elapsedTime(float value) | Public+1 flags | | 0x04 |
| int get_cyclesTotal() | Public+1 flags | | 0x04 |
| int get_cyclesDone() | Public+1 flags | | 0x04 |
| float get_duration() | Public+1 flags | | 0x04 |
| void set_duration(float value) | Private+1 flags | | 0x04 |
| float get_elapsedTimeTotal() | Public+1 flags | | 0x04 |
| void set_elapsedTimeTotal(float value) | Public+1 flags | | 0x04 |
| float get_durationTotal() | Public+1 flags | | 0x04 |
| float get_progress() | Public+1 flags | | 0x04 |
| void set_progress(float value) | Public+1 flags | | 0x04 |
| float get_progressTotal() | Public+1 flags | | 0x04 |
| void set_progressTotal(float value) | Public+1 flags | | 0x04 |
| bool tryManipulate() | Private | | 0x01 |
| bool ValidateCanManipulateSequence() | Private | | 0x01 |
| Sequence Create(int cycles, const CycleMode& cycleMode, const Ease& sequenceEase, bool useUnscaledTime, bool useFixedUpdate) | PublicStatic | | 0x10 |
| Sequence Create(const Tween& firstTween) | PublicStatic | | 0x10 |
| void .ctor(const Tween& rootTween) | Private+1 flags | | 0x10 |
| Sequence Group(const Tween& tween) | Public | | 0x10 |
| void addLinkedReference(const Tween& tween) | Private | | 0x10 |
| Tween getLast() | Private | | 0x10 |
| Sequence Chain(const Tween& tween) | Public | | 0x10 |
| Sequence Insert(float atTime, const Tween& tween) | Public | | 0x10 |
| void Insert_internal(float atTime, const Tween& other) | Private | | 0x10 |
| Sequence ChainCallback(Action callback, bool warnIfTargetDestroyed) | Public | | 0x10 |
| Sequence InsertCallback(float atTime, Action callback, bool warnIfTargetDestroyed) | Public | | 0x10 |
| Sequence ChainCallback(const uint8& target, Action<T> callback, bool warnIfTargetDestroyed) | Public | | 0x10 |
| Sequence InsertCallback(float atTime, const uint8& target, Action<T> callback, bool warnIfTargetDestroyed) | Public | | 0x10 |
| Sequence ChainDelay(float duration) | Public | | 0x10 |
| Tween getLastInSelfOrRoot() | Private | | 0x10 |
| void setSequence(const Tween& handle) | Private | | 0x10 |
| bool ValidateCanAdd(const Tween& other) | Private | | 0x10 |
| void Stop() | Public | | 0x00 |
| void Complete() | Public | | 0x00 |
| void emergencyStop() | 1 flags | | 0x00 |
| void releaseTweens(Action<PrimeTween.ReusableTween> beforeKill) | 1 flags | | 0x08 |
| void releaseTween(ReusableTween tween) | PrivateStatic | | 0x08 |
| SequenceChildrenEnumerator getAllChildren() | 1 flags | | 0x28 |
| void SetRemainingCycles(bool stopAtEndValue) | Public | | 0x01 |
| void SetRemainingCycles(int cycles) | Public | | 0x04 |
| bool get_isPaused() | Public+1 flags | | 0x01 |
| void set_isPaused(bool value) | Public+1 flags | | 0x01 |
| SequenceDirectEnumerator getSelfChildren(bool isForward) | 1 flags | | 0x28 |
| SequenceChildrenEnumerator getAllTweens() | 1 flags | | 0x28 |
| string ToString() | Public+1 flags | | 0x08 |
| Sequence Chain(const Sequence& sequence) | Public | | 0x10 |
| Sequence Group(const Sequence& sequence) | Public | | 0x10 |
| Sequence Insert(float atTime, const Sequence& sequence) | Public | | 0x10 |
| float get_timeScale() | Public+1 flags | | 0x04 |
| void set_timeScale(float value) | Public+1 flags | | 0x04 |
| void validateSequenceEnumerator() | Private | | 0x00 |
| Sequence OnComplete(Action onComplete, bool warnIfTargetDestroyed) | Public | | 0x10 |
| Sequence OnComplete(const uint8& target, Action<T> onComplete, bool warnIfTargetDestroyed) | Public | | 0x10 |
| int GetHashCode() | Public+1 flags | | 0x04 |
| bool Equals(const Sequence& other) | PublicFinal+2 flags | | 0x10 |
| void <ValidateCanAdd>g__warnIgnoredChildrenSetting|63_0(const string& settingName) | Static+1 flags | | 0x08 |