| HTTPUpdateDelegator get_Instance() | PublicStatic+1 flags | | 0x08 |
| bool get_IsCreated() | PublicStatic+1 flags | | 0x01 |
| void set_IsCreated(bool value) | PrivateStatic+1 flags | | 0x01 |
| bool get_IsThreadRunning() | PublicStatic+1 flags | | 0x01 |
| void set_IsThreadRunning(bool value) | PrivateStatic+1 flags | | 0x01 |
| ThreadingMode get_CurrentThreadingMode() | Public+1 flags | | 0x04 |
| void set_CurrentThreadingMode(const ThreadingMode& value) | Public+1 flags | | 0x04 |
| int get_ThreadFrequencyInMS() | PublicStatic+1 flags | | 0x04 |
| void set_ThreadFrequencyInMS(int value) | PublicStatic+1 flags | | 0x04 |
| int get_MainThreadId() | Public+1 flags | | 0x04 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| HTTPUpdateDelegator CheckInstance() | PublicStatic | | 0x08 |
| void Setup() | Public | | 0x00 |
| bool IsMainThread() | Public | | 0x01 |
| void SetThreadingMode(const ThreadingMode& mode) | Public | | 0x04 |
| void SwapThreadingMode() | Public | | 0x00 |
| void PingUpdateThread() | Public | | 0x00 |
| void ThreadFunc() | Private | | 0x00 |
| void Update() | Private | | 0x00 |
| void CallOnUpdate() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void OnApplicationPause(bool isPaused) | Private | | 0x01 |
| bool UnityApplication_WantsToQuit() | PrivateStatic | | 0x01 |
| void .ctor() | Public+1 flags | | 0x00 |