Zdexby TheHolyOneZ
36,909 classes
Class

UIRenderer

: Renderer : Component : Object : Object
UnityEngine.UIElements.UIRenderer, UnityEngine.UIElementsModule 0x0028 (40 B) inherited 0x0018 UnityEngine.UIElementsModule.dll
0x00x0028

Members 2

OffsetSizeNameTypeFlagsDefault
0x08commandListsList<UnityEngine.UIElements.UIR.CommandList>[]1 flags—
0x01skipRenderingbool1 flags—
0x00210x07unreflected bytes to end of UIRenderer
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 6

SignatureFlagsNativeParams
void AddDrawCallData(int safeFrameIndex, int cmdListIndex, Material mat, uint textureSlotCount, uint forceRenderType)1 flags0x08
void ResetDrawCallData()1 flags0x00
void OnRenderNodeExecute(UIRenderer renderer, int safeFrameIndex, int cmdListIndex)PrivateStatic0x08
void .ctor()Public+1 flags0x00
void AddDrawCallData_Injected(long _unity_self, int safeFrameIndex, int cmdListIndex, long mat, uint textureSlotCount, uint forceRenderType)PrivateStatic0x08
void ResetDrawCallData_Injected(long _unity_self)PrivateStatic0x08

Used by 14

types with a member, parameter or interface of this type