| ThemeStyleSheet get_themeStyleSheet() | Public+1 flags | | 0x08 |
| void set_themeStyleSheet(ThemeStyleSheet value) | Public+1 flags | | 0x08 |
| bool get_disableNoThemeWarning() | 2 flags | | 0x01 |
| void set_disableNoThemeWarning(bool value) | 2 flags | | 0x01 |
| RenderTexture get_targetTexture() | Public+1 flags | | 0x08 |
| void set_targetTexture(RenderTexture value) | Public+1 flags | | 0x08 |
| PanelRenderMode get_renderMode() | Public+1 flags | | 0x04 |
| void set_renderMode(const PanelRenderMode& value) | Public+1 flags | | 0x04 |
| ColliderUpdateMode get_colliderUpdateMode() | 2 flags | | 0x04 |
| void set_colliderUpdateMode(const ColliderUpdateMode& value) | 2 flags | | 0x04 |
| bool get_colliderIsTrigger() | 2 flags | | 0x01 |
| void set_colliderIsTrigger(bool value) | 2 flags | | 0x01 |
| PanelScaleMode get_scaleMode() | Public+1 flags | | 0x04 |
| void set_scaleMode(const PanelScaleMode& value) | Public+1 flags | | 0x04 |
| float get_referenceSpritePixelsPerUnit() | Public+1 flags | | 0x04 |
| void set_referenceSpritePixelsPerUnit(float value) | Public+1 flags | | 0x04 |
| float get_pixelsPerUnit() | 2 flags | | 0x04 |
| void set_pixelsPerUnit(float value) | 2 flags | | 0x04 |
| float get_scale() | Public+1 flags | | 0x04 |
| void set_scale(float value) | Public+1 flags | | 0x04 |
| float get_referenceDpi() | Public+1 flags | | 0x04 |
| void set_referenceDpi(float value) | Public+1 flags | | 0x04 |
| float get_fallbackDpi() | Public+1 flags | | 0x04 |
| void set_fallbackDpi(float value) | Public+1 flags | | 0x04 |
| Vector2Int get_referenceResolution() | Public+1 flags | | 0x08 |
| void set_referenceResolution(const Vector2Int& value) | Public+1 flags | | 0x08 |
| PanelScreenMatchMode get_screenMatchMode() | Public+1 flags | | 0x04 |
| void set_screenMatchMode(const PanelScreenMatchMode& value) | Public+1 flags | | 0x04 |
| float get_match() | Public+1 flags | | 0x04 |
| void set_match(float value) | Public+1 flags | | 0x04 |
| float get_sortingOrder() | Public+1 flags | | 0x04 |
| void set_sortingOrder(float value) | Public+1 flags | | 0x04 |
| void ApplySortingOrder() | 1 flags | | 0x00 |
| int get_targetDisplay() | Public+1 flags | | 0x04 |
| void set_targetDisplay(int value) | Public+1 flags | | 0x04 |
| BindingLogLevel get_bindingLogLevel() | Public+1 flags | | 0x04 |
| void set_bindingLogLevel(const BindingLogLevel& value) | Public+1 flags | | 0x04 |
| bool get_clearDepthStencil() | Public+1 flags | | 0x01 |
| void set_clearDepthStencil(bool value) | Public+1 flags | | 0x01 |
| float get_depthClearValue() | Public+1 flags | | 0x04 |
| bool get_clearColor() | Public+1 flags | | 0x01 |
| void set_clearColor(bool value) | Public+1 flags | | 0x01 |
| Color get_colorClearValue() | Public+1 flags | | 0x10 |
| void set_colorClearValue(const Color& value) | Public+1 flags | | 0x10 |
| uint get_vertexBudget() | Public+1 flags | | 0x04 |
| void set_vertexBudget(uint value) | Public+1 flags | | 0x04 |
| TextureSlotCount get_textureSlotCount() | Public+1 flags | | 0x04 |
| void set_textureSlotCount(const TextureSlotCount& value) | Public+1 flags | | 0x04 |
| BaseRuntimePanel get_panel() | 2 flags | | 0x08 |
| bool get_isInitialized() | 2 flags | | 0x01 |
| bool get_isTransient() | 2 flags | | 0x01 |
| void set_isTransient(bool value) | 2 flags | | 0x01 |
| VisualElement get_visualTree() | 2 flags | | 0x08 |
| DynamicAtlasSettings get_dynamicAtlasSettings() | Public+1 flags | | 0x08 |
| void set_dynamicAtlasSettings(DynamicAtlasSettings value) | Public+1 flags | | 0x08 |
| void .ctor() | Private+1 flags | | 0x00 |
| void Reset() | Private | | 0x00 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void DisposePanel() | 1 flags | | 0x00 |
| float get_ScreenDPI() | Private+1 flags | | 0x04 |
| void set_ScreenDPI(float value) | Private+1 flags | | 0x04 |
| void SetPanelChangeReceiver(IDebugPanelChangeReceiver value) | Public | | 0x08 |
| IDebugPanelChangeReceiver GetPanelChangeReceiver() | 1 flags | | 0x08 |
| void UpdateScreenDPI() | 1 flags | | 0x00 |
| void ApplyThemeStyleSheet(VisualElement root) | Private | | 0x08 |
| bool AssignICUData() | 1 flags | | 0x01 |
| void InitializeShaders() | Private | | 0x00 |
| void ApplyPanelSettings() | 1 flags | | 0x00 |
| void SetScreenToPanelSpaceFunction3D(Func<UnityEngine.Vector2 screenToPanelSpaceFunction) | Public | | 0x08 |
| void SetScreenToPanelSpaceFunction(Func<UnityEngine.Vector2 screenToPanelSpaceFunction) | Public | | 0x08 |
| float ResolveScale(const Rect& targetRect, float screenDpi) | 1 flags | | 0x10 |
| Rect GetDisplayRect() | 1 flags | | 0x10 |
| void AttachAndInsertUIDocumentToVisualTree(UIDocument uiDocument) | 1 flags | | 0x08 |
| void DetachUIDocument(UIDocument uiDocument) | 1 flags | | 0x08 |