implements IDisposable
0x00x0030
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_Nodes | List<UnityEngine.UIElements.MeshGenerationNodeImpl> | Private | — | |
| 0x04 | m_UsedCounter | int | Private | — | |
| 0x001C | 0x04 | padding / unreflected | |||
| 0x08 | m_EntryRecorder | EntryRecorder | Private | — | |
| 0x01 | <disposed>k__BackingField | bool | Private | — | |
| 0x0029 | 0x07 | unreflected bytes to end of MeshGenerationNodeManager | |||
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(EntryRecorder entryRecorder) | Public+1 flags | 0x08 | |
| void CreateNode(Entry parentEntry, ref MeshGenerationNode& node) | Public | 0x08 | |
| void CreateUnsafeNode(Entry parentEntry, ref UnsafeMeshGenerationNode& node) | Public | 0x08 | |
| MeshGenerationNodeImpl CreateImpl(Entry parentEntry, bool safe) | Private | 0x08 | |
| void ResetAll() | Public | 0x00 | |
| bool get_disposed() | 2 flags | 0x01 | |
| void set_disposed(bool value) | Private+1 flags | 0x01 | |
| void Dispose() | PublicFinal+2 flags | 0x00 | |
| void Dispose(bool disposing) | 1 flags | 0x01 |