| int GetBoundaryValue(const BoundaryValueType& type) | PrivateStatic | | 0x04 |
| RenderTexture get_heightmapTexture() | Public+1 flags | | 0x08 |
| int get_heightmapResolution() | Public+1 flags | | 0x04 |
| int get_internalHeightmapResolution() | Private+1 flags | | 0x04 |
| Vector3 get_heightmapScale() | Public+1 flags | | 0x0C |
| int get_holesResolution() | Public+1 flags | | 0x04 |
| Vector3 get_size() | Public+1 flags | | 0x0C |
| float[] GetHeights(int xBase, int yBase, int width, int height) | Public | | 0x08 |
| float[] Internal_GetHeights(int xBase, int yBase, int width, int height) | Private | | 0x08 |
| bool[] GetHoles(int xBase, int yBase, int width, int height) | Public | | 0x08 |
| bool[] Internal_GetHoles(int xBase, int yBase, int width, int height) | Private | | 0x08 |
| TreeInstance[] get_treeInstances() | Public+1 flags | | 0x08 |
| TreeInstance[] Internal_GetTreeInstances() | Private | | 0x08 |
| TreePrototype[] get_treePrototypes() | Public+1 flags | | 0x08 |
| float GetAlphamapResolutionInternal() | 1 flags | | 0x04 |
| Terrain[] get_users() | 2 flags | | 0x08 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| long get_heightmapTexture_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| int get_internalHeightmapResolution_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void get_heightmapScale_Injected(long _unity_self, ref Vector3& ret) | PrivateStatic | | 0x0C |
| void get_size_Injected(long _unity_self, ref Vector3& ret) | PrivateStatic | | 0x0C |
| float[] Internal_GetHeights_Injected(long _unity_self, int xBase, int yBase, int width, int height) | PrivateStatic | | 0x08 |
| bool[] Internal_GetHoles_Injected(long _unity_self, int xBase, int yBase, int width, int height) | PrivateStatic | | 0x08 |
| void Internal_GetTreeInstances_Injected(long _unity_self, ref BlittableArrayWrapper& ret) | PrivateStatic | | 0x10 |
| TreePrototype[] get_treePrototypes_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| float GetAlphamapResolutionInternal_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| Terrain[] get_users_Injected(long _unity_self) | PrivateStatic | | 0x08 |