Zdexby TheHolyOneZ
36,909 classes
Class

VrsRenderPipelineRuntimeResources

: Object
UnityEngine.Rendering.VrsRenderPipelineRuntimeResources, Unity.RenderPipelines.Core.Runtime 0x0030 (48 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
0x08m_TextureComputeShaderComputeShaderPrivate—
0x08m_VisualizationShaderShaderPrivate—
0x08m_VisualizationLookupTableVrsLutPrivate—
0x08m_ConversionLookupTableVrsLutPrivate—

Functions 11

SignatureFlagsNativeParams
int get_version()PublicFinal+3 flags0x04
bool UnityEngine.Rendering.IRenderPipelineGraphicsSettings.get_isAvailableInPlayerBuild()PrivateFinal+3 flags0x01
ComputeShader get_textureComputeShader()Public+1 flags0x08
void set_textureComputeShader(ComputeShader value)Public+1 flags0x08
Shader get_visualizationShader()Public+1 flags0x08
void set_visualizationShader(Shader value)Public+1 flags0x08
VrsLut get_visualizationLookupTable()Public+1 flags0x08
void set_visualizationLookupTable(VrsLut value)Public+1 flags0x08
VrsLut get_conversionLookupTable()Public+1 flags0x08
void set_conversionLookupTable(VrsLut value)Public+1 flags0x08
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type