Zdexby TheHolyOneZ
36,909 classes
Class

VrsResources

: Object
UnityEngine.Rendering.VrsResources, Unity.RenderPipelines.Core.Runtime 0x0060 (96 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
implements IDisposable
0x00x0060

Members 11

OffsetSizeNameTypeFlagsDefault
0x08conversionProfilingSamplerProfilingSampler1 flags—
0x08visualizationProfilingSamplerProfilingSampler1 flags—
0x08conversionLutBufferGraphicsBuffer1 flags—
0x08visualizationLutBufferGraphicsBuffer1 flags—
0x08textureComputeShaderComputeShader1 flags—
0x04textureReduceKernelint1 flags—
0x04textureCopyKernelint1 flags—
0x08tileSizeVector2Int1 flags—
0x08validatedShadingRateFragmentSizeBufferGraphicsBuffer1 flags—
0x08m_VisualizationShaderShaderPrivate—
0x08m_VisualizationMaterialMaterialPrivate—

Functions 9

SignatureFlagsNativeParams
Material get_visualizationMaterial()2 flags0x08
void .ctor(VrsRenderPipelineRuntimeResources resources)2 flags0x08
void Finalize()2 flags0x00
void Dispose()PublicFinal+2 flags0x00
void InitializeResources(VrsRenderPipelineRuntimeResources resources)Private0x08
void DisposeResources()Private0x00
void AllocFragmentSizeBuffer()Private0x00
bool InitComputeShader(VrsRenderPipelineRuntimeResources resources)Private0x08
int TryFindKernel(ComputeShader computeShader, const string& name)PrivateStatic0x08

Used by 1

types with a member, parameter or interface of this type