Zdexby TheHolyOneZ
36,909 classes
Class

CopyDepthPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.Internal.CopyDepthPass, Unity.RenderPipelines.Universal.Runtime 0x0078 (120 B) inherited 0x0060 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0078

Members 6

OffsetSizeNameTypeFlagsDefault
0x04<MsaaSamples>k__BackingFieldintPrivate—
0x01<CopyToDepth>k__BackingFieldboolPrivate—
0x01<CopyToDepthXR>k__BackingFieldboolPrivate—
0x01<CopyToBackbuffer>k__BackingFieldboolPrivate—
0x00670x01padding / unreflected
0x08m_CopyDepthMaterialMaterialPrivate—
0x01m_CopyResolvedDepthbool1 flags—
0x00710x07unreflected bytes to end of CopyDepthPass
Inherited from ScriptableRenderPass 11
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate—
0x00150x03padding / unreflected
0x08m_ProfingSamplerProfilingSamplerPrivate—
0x08m_PassNamestringPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x00290x03padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x04m_InputScriptableRenderPassInputPrivate—

Functions 17

SignatureFlagsNativeParams
void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData)Public+1 flags0x28
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x28
int get_MsaaSamples()2 flags0x04
void set_MsaaSamples(int value)2 flags0x04
bool get_CopyToDepth()2 flags0x01
void set_CopyToDepth(bool value)2 flags0x01
bool get_CopyToDepthXR()2 flags0x01
void set_CopyToDepthXR(bool value)2 flags0x01
bool get_CopyToBackbuffer()2 flags0x01
void set_CopyToBackbuffer(bool value)2 flags0x01
void .ctor(const RenderPassEvent& evt, Shader copyDepthShader, bool shouldClear, bool copyToDepth, bool copyResolvedDepth, const string& customPassName)Public+1 flags0x08
void Setup(RTHandle source, RTHandle destination)Public0x08
void Dispose()Public0x00
void ExecutePass(RasterCommandBuffer cmd, PassData passData, RTHandle source, bool yflip)PrivateStatic0x08
void OnCameraCleanup(CommandBuffer cmd)Public+1 flags0x08
void Render(RenderGraph renderGraph, ContextContainer frameData, const TextureHandle& destination, const TextureHandle& source, bool bindAsCameraDepth, const string& passName)Public0x10
void Render(RenderGraph renderGraph, const TextureHandle& destination, const TextureHandle& source, UniversalResourceData resourceData, UniversalCameraData cameraData, bool bindAsCameraDepth, const string& passName)Public0x10

Subclasses 1

Used by 2

types with a member, parameter or interface of this type