Zdexby TheHolyOneZ
36,909 classes
Class

DBufferCopyDepthPass

: CopyDepthPass : ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.DBufferCopyDepthPass, Unity.RenderPipelines.Universal.Runtime 0x0078 (120 B) inherited 0x0078 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0078

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from CopyDepthPass 6
OffsetSizeNameTypeFlagsDefault
0x04<MsaaSamples>k__BackingFieldintPrivate—
0x01<CopyToDepth>k__BackingFieldboolPrivate—
0x01<CopyToDepthXR>k__BackingFieldboolPrivate—
0x01<CopyToBackbuffer>k__BackingFieldboolPrivate—
0x00670x01padding / unreflected
0x08m_CopyDepthMaterialMaterialPrivate—
0x01m_CopyResolvedDepthbool1 flags—
Inherited from ScriptableRenderPass 11
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate—
0x00150x03padding / unreflected
0x08m_ProfingSamplerProfilingSamplerPrivate—
0x08m_PassNamestringPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x00290x03padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x04m_InputScriptableRenderPassInputPrivate—

Functions 2

SignatureFlagsNativeParams
void .ctor(const RenderPassEvent& evt, Shader copyDepthShader, bool shouldClear, bool copyToDepth, bool copyResolvedDepth)Public+1 flags0x08
void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData)Public+1 flags0x08

Used by 1

types with a member, parameter or interface of this type