Zdexby TheHolyOneZ
8,798 structs
Struct

CameraData

: ValueType : Object
UnityEngine.Rendering.Universal.CameraData, Unity.RenderPipelines.Universal.Runtime 0x0008 (8 B) Unity.RenderPipelines.Universal.Runtime.dll
0x00x0008

Members 1

OffsetSizeNameTypeFlags
0x08frameDataContextContainerPrivate

Functions 73

SignatureFlagsNativeParams
Matrix4x4 GetGPUProjectionMatrix(int viewIndex)Public0x40
Matrix4x4 GetGPUProjectionMatrixNoJitter(int viewIndex)Public0x40
bool IsCameraProjectionMatrixFlipped()Public0x01
void .ctor(ContextContainer frameData)2 flags0x08
UniversalCameraData get_universalCameraData()2 flags0x08
void SetViewAndProjectionMatrix(const Matrix4x4& viewMatrix, const Matrix4x4& projectionMatrix)1 flags0x40
void SetViewProjectionAndJitterMatrix(const Matrix4x4& viewMatrix, const Matrix4x4& projectionMatrix, const Matrix4x4& jitterMatrix)1 flags0x40
void PushBuiltinShaderConstantsXR(RasterCommandBuffer cmd, bool renderIntoTexture)1 flags0x08
Matrix4x4 GetViewMatrix(int viewIndex)Public0x40
Matrix4x4 GetProjectionMatrix(int viewIndex)Public0x40
Matrix4x4 GetProjectionMatrixNoJitter(int viewIndex)1 flags0x40
Matrix4x4 GetGPUProjectionMatrix(bool renderIntoTexture, int viewIndex)1 flags0x40
ref Camera get_camera()Public+1 flags0x08
ref UniversalCameraHistory get_historyManager()Public+1 flags0x08
ref CameraRenderType get_renderType()Public+1 flags0x04
ref RenderTexture get_targetTexture()Public+1 flags0x08
ref RenderTextureDescriptor get_cameraTargetDescriptor()Public+1 flags0x34
ref Rect get_pixelRect()2 flags0x10
ref bool get_useScreenCoordOverride()2 flags0x01
ref Vector4 get_screenSizeOverride()2 flags0x10
ref Vector4 get_screenCoordScaleBias()2 flags0x10
ref int get_pixelWidth()2 flags0x04
ref int get_pixelHeight()2 flags0x04
ref float get_aspectRatio()2 flags0x04
ref float get_renderScale()Public+1 flags0x04
ref ImageScalingMode get_imageScalingMode()2 flags0x04
ref ImageUpscalingFilter get_upscalingFilter()2 flags0x04
ref bool get_fsrOverrideSharpness()2 flags0x01
ref float get_fsrSharpness()2 flags0x04
ref HDRColorBufferPrecision get_hdrColorBufferPrecision()2 flags0x04
ref bool get_clearDepth()Public+1 flags0x01
ref CameraType get_cameraType()Public+1 flags0x04
ref bool get_isDefaultViewport()Public+1 flags0x01
ref bool get_isHdrEnabled()Public+1 flags0x01
ref bool get_allowHDROutput()Public+1 flags0x01
ref bool get_isAlphaOutputEnabled()Public+1 flags0x01
ref bool get_requiresDepthTexture()Public+1 flags0x01
ref bool get_requiresOpaqueTexture()Public+1 flags0x01
ref bool get_postProcessingRequiresDepthTexture()Public+1 flags0x01
ref bool get_xrRendering()Public+1 flags0x01
bool get_requireSrgbConversion()2 flags0x01
bool get_isSceneViewCamera()Public+1 flags0x01
bool get_isPreviewCamera()Public+1 flags0x01
bool get_isRenderPassSupportedCamera()2 flags0x01
bool get_resolveToScreen()2 flags0x01
bool get_isHDROutputActive()Public+1 flags0x01
HDRDisplayInformation get_hdrDisplayInformation()Public+1 flags0x10
ColorGamut get_hdrDisplayColorGamut()Public+1 flags0x04
bool get_rendersOverlayUI()Public+1 flags0x01
bool IsHandleYFlipped(RTHandle handle)Public0x08
bool IsRenderTargetProjectionMatrixFlipped(RTHandle color, RTHandle depth)Public0x08
bool IsTemporalAAEnabled()1 flags0x01
ref SortingCriteria get_defaultOpaqueSortFlags()Public+1 flags0x04
XRPass get_xr()Public+1 flags0x08
void set_xr(XRPass value)2 flags0x08
XRPassUniversal get_xrUniversal()2 flags0x08
ref float get_maxShadowDistance()Public+1 flags0x04
ref bool get_postProcessEnabled()Public+1 flags0x01
ref IEnumerator<System.Action<UnityEngine.Rendering.RenderTargetIdentifier get_captureActions()Public+1 flags0x08
ref LayerMask get_volumeLayerMask()Public+1 flags0x04
ref Transform get_volumeTrigger()Public+1 flags0x08
ref bool get_isStopNaNEnabled()Public+1 flags0x01
ref bool get_isDitheringEnabled()Public+1 flags0x01
ref AntialiasingMode get_antialiasing()Public+1 flags0x04
ref AntialiasingQuality get_antialiasingQuality()Public+1 flags0x04
ref ScriptableRenderer get_renderer()Public+1 flags0x08
ref bool get_resolveFinalTarget()Public+1 flags0x01
ref Vector3 get_worldSpaceCameraPos()Public+1 flags0x0C
ref Color get_backgroundColor()Public+1 flags0x10
ref TaaHistory get_taaHistory()2 flags0x08
ref Settings get_taaSettings()2 flags0x20
bool get_resetHistory()2 flags0x01
ref Camera get_baseCamera()Public+1 flags0x08

Used by 13

types with a member, parameter or interface of this type