Zdexby TheHolyOneZ
36,909 classes
Class

BeautifyRenderPass

: ScriptableRenderPass : Object
Beautify.Universal.BeautifyRendererFeature.BeautifyRenderPass, Unity.RenderPipelines.Universal.Runtime 0x0070 (112 B) inherited 0x0060 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0070

Members 41

OffsetSizeNameTypeFlagsDefault
—0x04PYRAMID_COUNT_BLOOMintPrivateStatic+1 flags-1946699520
—0x04PYRAMID_COUNT_BLOOM_TURBOintPrivateStatic+1 flags-1946699520
—0x04PYRAMID_COUNT_EAintPrivateStatic+1 flags-1946699520
0x08passDataPassDataPrivate+1 flags—
0x08keywordsList<System.String>PrivateStatic+1 flags—
0x08keywordsArraystring[]PrivateStatic—
0x01setupboolPrivate—
0x08beautifyBeautifyPrivateStatic—
0x08bMatMaterialPrivateStatic—
0x08rendererScriptableRendererPrivateStatic—
0x08sourceRTHandlePrivateStatic—
0x08cameraDataCameraDataPrivateStatic—
0x34sourceDescRenderTextureDescriptorPrivateStatic—
0x34sourceDescHPRenderTextureDescriptorPrivateStatic—
0x01supportsFPTexturesboolPrivateStatic—
0x00A10x07padding / unreflected
0x08rtBloomMipData[]PrivateStatic—
0x08rtAFBloomMipData[]PrivateStatic—
0x08rtEAint[]PrivateStatic—
0x08dirtTextureTexture2DPrivateStatic—
0x08flareTexTexture2DPrivateStatic—
0x08perCamDataDictionary<UnityEngine.CameraPrivateStatic+1 flags—
0x08camDataPerCamDataPrivateStatic—
0x01requiresSunFlaresOcclusionRTInitboolPrivateStatic—
0x01requiresLuminanceComputationboolPrivateStatic—
0x01usesBloomAndFlaresboolPrivateStatic—
0x01usesDepthOfFieldboolPrivateStatic—
0x01usesVignettingboolPrivateStatic—
0x01usesSeparateOutlineboolPrivateStatic—
0x01usesSharpenExclusionMaskboolPrivateStatic—
0x00E70x01padding / unreflected
0x04sharpenExclusionLayerMaskintPrivateStatic—
0x40matrix4x4identityMatrix4x4PrivateStatic—
0x01supportsR8FormatboolPrivateStatic—
0x01supportsARGBHalfFormatboolPrivateStatic—
0x012E0x02padding / unreflected
0x08rtCaptureRenderTexturePrivateStatic—
0x01usesDirectWriteToCameraboolPrivateStatic—
0x01390x07padding / unreflected
0x08_fullScreenMeshMeshPrivateStatic—
0x0CcamPrevPosVector3PrivateStatic—
0x10camPrevRotationQuaternionPrivateStatic—
0x04currSensfloatPrivateStatic—
0x01canUseDepthTextureboolPrivateStatic—
0x01690x07padding / unreflected
0x08sceneSettingsBeautifySettingsPrivateStatic—
Inherited from ScriptableRenderPass 11
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate—
0x00150x03padding / unreflected
0x08m_ProfingSamplerProfilingSamplerPrivate—
0x08m_PassNamestringPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x00290x03padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x04m_InputScriptableRenderPassInputPrivate—

Functions 36

SignatureFlagsNativeParams
bool Setup(Shader shader, ScriptableRenderer renderer, const RenderingData& renderingData, const RenderPassEvent& renderingPassEvent, bool ignorePostProcessingOption)Public0x28
void Configure(CommandBuffer cmd, const RenderTextureDescriptor& cameraTextureDescriptor)Public+1 flags0x34
void SetupRenderTargets(ScriptableRenderer renderer)Public0x08
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x28
void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData)Public+1 flags0x08
void ExecutePass(PassData passData)PrivateStatic0x08
Mesh get_fullscreenMesh()PrivateStatic+1 flags0x08
void FullScreenBlit(CommandBuffer cmd, const RenderTargetIdentifier& source, const RenderTargetIdentifier& destination, Material material, int passIndex)PrivateStatic0x28
void FullScreenBlitToCamera(CommandBuffer cmd, const RenderTargetIdentifier& source, const RenderTargetIdentifier& destination, Material material, int passIndex)PrivateStatic0x28
void Cleanup()Public0x00
void RestoreRTBufferIds()PrivateStatic0x00
int ApplyFinalBlur(CommandBuffer cmd, const RenderTargetIdentifier& source)PrivateStatic0x28
void DoBloomAndFlares(CommandBuffer cmd, bool dofAffectsBloom)PrivateStatic0x08
void BlendOneOne(CommandBuffer cmd, int source, ref int& destination, ref int& tempBuffer)PrivateStatic0x08
void BlurThis(CommandBuffer cmd, const RenderTextureDescriptor& desc, int rt, int width, int height, Material blurMat, float blurScale)PrivateStatic0x34
void BlurThisDownsampling(CommandBuffer cmd, const RenderTextureDescriptor& desc, int rtSource, int rt, int width, int height, Material blurMat, float blurScale)PrivateStatic0x34
void BlurThisOneDirection(CommandBuffer cmd, const RenderTextureDescriptor& desc, ref int& rt, int width, int height, bool vertical, float blurScale)PrivateStatic0x34
void BlurThisOneDirectionDownscaling(CommandBuffer cmd, const RenderTextureDescriptor& desc, int rtSource, int rt, int width, int height, bool vertical, float blurScale)PrivateStatic0x34
void DoDoF(CommandBuffer cmd)PrivateStatic0x08
void BlurThisDoF(CommandBuffer cmd, const RenderTextureDescriptor& dofDesc, int rt, int renderPass)PrivateStatic0x34
void BlurThisAlpha(CommandBuffer cmd, const RenderTextureDescriptor& dofDesc, int rt, float blurScale)PrivateStatic0x34
void UpdateDepthOfFieldBlurData(CommandBuffer cmd, const Vector2& blurDir)PrivateStatic0x08
void DoVignette()PrivateStatic0x00
void DoEyeAdaptation(CommandBuffer cmd)PrivateStatic0x08
void DoSeparateOutline(CommandBuffer cmd)PrivateStatic0x08
void BlurThisOutline(CommandBuffer cmd, const RenderTextureDescriptor& desc, float blurScale, int downscale)PrivateStatic0x34
void ExecuteOutlineBeforeTransparents(CommandBuffer cmd)Static+1 flags0x08
bool get_CanExecuteOutlineBeforeTransparents()Static+2 flags0x01
void UpdateMaterialProperties(Camera cam)Public0x08
void UpdateMaterialBloomIntensityAndThreshold()PrivateStatic0x00
void UpdateDepthOfFieldData(CommandBuffer cmd)PrivateStatic0x08
void UpdateDoFAutofocusDistance(Camera cam)PrivateStatic0x08
void CheckSun()PrivateStatic0x00
bool CheckSceneSettings()PrivateStatic0x01
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type