| AsyncTerrainToMeshRequest MakeAsyncTerrainToMeshRequest(int width, int height, const Vector3& heightmapScale, const float[]& heightmap, const bool[]& holes) | PrivateStatic | | 0x88 |
| AsyncTerrainToMeshRequest ConvertAsync(Terrain terrain) | PublicStatic | | 0x88 |
| AsyncTerrainToMeshRequest ConvertAsync(int heightmapWidth, int heightmapHeight, const short[]& heightmapData, const Vector3& heightmapScale, int holeWidth, int holeHeight, const byte[]& holedata) | PublicStatic | | 0x88 |
| Mesh Convert(Terrain terrain) | PublicStatic | | 0x08 |
| Mesh Convert(int heightmapWidth, int heightmapHeight, const short[]& heightmapData, const Vector3& heightmapScale, int holeWidth, int holeHeight, const byte[]& holedata) | PublicStatic | | 0x0C |