Zdexby TheHolyOneZ
8,798 structs
Struct

AsyncTerrainToMeshRequest

: ValueType : Object
UnityEngine.Rendering.UnifiedRayTracing.AsyncTerrainToMeshRequest, Unity.UnifiedRayTracing.Runtime 0x0088 (136 B) Unity.UnifiedRayTracing.Runtime.dll
0x00x0088

Members 2

OffsetSizeNameTypeFlags
0x10m_JobHandleJobHandlePrivate
0x78m_JobComputeTerrainMeshJobPrivate

Functions 5

SignatureFlagsNativeParams
void .ctor(const ComputeTerrainMeshJob& job, const JobHandle& jobHandle)2 flags0x78
bool get_done()Public+1 flags0x01
Mesh GetMesh()Public0x08
void WaitForCompletion()Public0x00
List<System.Int32> TriangleIndicesWithoutHoles()Private0x08

Used by 1

types with a member, parameter or interface of this type