Zdexby TheHolyOneZ
36,909 classes
Class

<>c

: Object
UnityEngine.Rendering.UnifiedRayTracing.AccelStructAdapter.<>c, Unity.UnifiedRayTracing.Runtime 0x0010 (16 B) inherited 0x0010 Unity.UnifiedRayTracing.Runtime.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__26_0Converter<UnityEngine.Rendering.UnifiedRayTracing.AccelStructAdapter.InstanceIDsPublicStatic—

Functions 3

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
int <GetInstanceIDs>b__26_0(const InstanceIDs& item)1 flags0x08