Zdexby TheHolyOneZ
8,798 structs
Struct

PlayableHandle

: ValueType : Object
UnityEngine.Playables.PlayableHandle, UnityEngine.CoreModule 0x0010 (16 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0010

Members 3

OffsetSizeNameTypeFlags
0x08m_Handlelong1 flags
0x04m_Versionuint1 flags
0x10m_NullPlayableHandlePrivateStatic+1 flags

Functions 43

SignatureFlagsNativeParams
uint8 GetObject()1 flags0x00
bool IsPlayableOfType()1 flags0x01
PlayableHandle get_Null()PublicStatic+1 flags0x10
Playable GetInput(int inputPort)1 flags0x10
bool SetInputWeight(int inputIndex, float weight)1 flags0x04
float GetInputWeight(int inputIndex)1 flags0x04
bool op_Equality(const PlayableHandle& x, const PlayableHandle& y)PublicStatic+1 flags0x10
bool Equals(object p)Public+1 flags0x08
bool Equals(const PlayableHandle& other)PublicFinal+2 flags0x10
int GetHashCode()Public+1 flags0x04
bool CompareVersion(const PlayableHandle& lhs, const PlayableHandle& rhs)Static+1 flags0x10
bool CheckInputBounds(int inputIndex)1 flags0x04
bool CheckInputBounds(int inputIndex, bool acceptAny)1 flags0x04
bool IsValid()1 flags0x01
Type GetPlayableType()1 flags0x08
void SetScriptInstance(object scriptInstance)1 flags0x08
PlayState GetPlayState()1 flags0x04
void Play()1 flags0x00
void Pause()1 flags0x00
void SetSpeed(double value)1 flags0x08
double GetTime()1 flags0x08
void SetTime(double value)1 flags0x08
bool IsDone()1 flags0x01
void SetDone(bool value)1 flags0x01
double GetDuration()1 flags0x08
void SetDuration(double value)1 flags0x08
void SetPropagateSetTime(bool value)1 flags0x01
PlayableGraph GetGraph()1 flags0x10
int GetInputCount()1 flags0x04
void SetInputCount(int value)1 flags0x04
void SetInputWeight(const PlayableHandle& input, float weight)1 flags0x10
double GetPreviousTime()1 flags0x08
void SetTraversalMode(const PlayableTraversalMode& mode)1 flags0x04
DirectorWrapMode GetTimeWrapMode()1 flags0x04
void SetTimeWrapMode(const DirectorWrapMode& mode)1 flags0x04
object GetScriptInstance()Private0x08
PlayableHandle GetInputHandle(int index)Private0x10
void SetInputWeightFromIndex(int index, float weight)Private0x04
float GetInputWeightFromIndex(int index)Private0x04
void .cctor()PrivateStatic+1 flags0x00
void GetGraph_Injected(ref PlayableHandle& _unity_self, ref PlayableGraph& ret)PrivateStatic0x10
void SetInputWeight_Injected(ref PlayableHandle& _unity_self, ref PlayableHandle& input, float weight)PrivateStatic0x10
void GetInputHandle_Injected(ref PlayableHandle& _unity_self, int index, ref PlayableHandle& ret)PrivateStatic0x10

Used by 31

types with a member, parameter or interface of this type