Zdexby TheHolyOneZ
8,798 structs
Struct

AnimationLayerMixerPlayable

: ValueType : Object
UnityEngine.Animations.AnimationLayerMixerPlayable, UnityEngine.AnimationModule 0x0010 (16 B) UnityEngine.AnimationModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x10m_HandlePlayableHandlePrivate
0x10m_NullPlayableAnimationLayerMixerPlayablePrivateStatic+1 flags

Functions 13

SignatureFlagsNativeParams
AnimationLayerMixerPlayable Create(const PlayableGraph& graph, int inputCount, bool singleLayerOptimization)PublicStatic0x10
PlayableHandle CreateHandle(const PlayableGraph& graph, int inputCount)PrivateStatic0x10
void .ctor(const PlayableHandle& handle, bool singleLayerOptimization)2 flags0x10
PlayableHandle GetHandle()PublicFinal+2 flags0x10
Playable op_Implicit(const AnimationLayerMixerPlayable& playable)PublicStatic+1 flags0x10
bool Equals(const AnimationLayerMixerPlayable& other)PublicFinal+2 flags0x10
void SetLayerMaskFromAvatarMask(uint layerIndex, AvatarMask mask)Public0x08
bool CreateHandleInternal(const PlayableGraph& graph, ref PlayableHandle& handle)PrivateStatic0x10
void SetSingleLayerOptimizationInternal(ref PlayableHandle& handle, bool value)PrivateStatic0x10
void SetLayerMaskFromAvatarMaskInternal(ref PlayableHandle& handle, uint layerIndex, AvatarMask mask)PrivateStatic0x10
void .cctor()PrivateStatic+1 flags0x00
bool CreateHandleInternal_Injected(ref PlayableGraph& graph, ref PlayableHandle& handle)PrivateStatic0x10
void SetLayerMaskFromAvatarMaskInternal_Injected(ref PlayableHandle& handle, uint layerIndex, long mask)PrivateStatic0x10

Used by 3

types with a member, parameter or interface of this type